/*
Minetest
-Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "mapgen.h"
-#define MOUNTAIN_BASE -112
-
/////////////////// Mapgen V7 flags
#define MGV7_MOUNTAINS 0x01
#define MGV7_RIDGES 0x02
~MapgenV7();
virtual void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
+ int getSpawnLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
- float baseTerrainLevelAtPoint(int x, int z);
+ float baseTerrainLevelAtPoint(s16 x, s16 z);
float baseTerrainLevelFromMap(int index);
- bool getMountainTerrainAtPoint(int x, int y, int z);
- bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, int y);
+ bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
+ bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
void calculateNoise();
virtual int generateTerrain();
- int generateBaseTerrain();
- int generateMountainTerrain(int ymax);
+ void generateBaseTerrain(s16 *stone_surface_min_y, s16 *stone_surface_max_y);
+ int generateMountainTerrain(s16 ymax);
void generateRidgeTerrain();
MgStoneType generateBiomes(float *heat_map, float *humidity_map);
//void addTopNodes();
- void generateCaves(int max_stone_y);
+ void generateCaves(s16 max_stone_y);
};
struct MapgenFactoryV7 : public MapgenFactory {