/*
Minetest
-Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "mapgen.h"
-extern NoiseParams nparams_v7_def_terrain_base;
-extern NoiseParams nparams_v7_def_terrain_alt;
-extern NoiseParams nparams_v7_def_terrain_mod;
-extern NoiseParams nparams_v7_def_terrain_persist;
-extern NoiseParams nparams_v7_def_height_select;
-extern NoiseParams nparams_v7_def_ridge;
+/////////////////// Mapgen V7 flags
+#define MGV7_MOUNTAINS 0x01
+#define MGV7_RIDGES 0x02
-struct MapgenV7Params : public MapgenParams {
+class BiomeManager;
+
+extern FlagDesc flagdesc_mapgen_v7[];
+
+
+struct MapgenV7Params : public MapgenSpecificParams {
+ u32 spflags;
NoiseParams np_terrain_base;
NoiseParams np_terrain_alt;
- NoiseParams np_terrain_mod;
NoiseParams np_terrain_persist;
NoiseParams np_height_select;
+ NoiseParams np_filler_depth;
+ NoiseParams np_mount_height;
+ NoiseParams np_ridge_uwater;
+ NoiseParams np_mountain;
NoiseParams np_ridge;
-
- MapgenV7Params() {
- np_terrain_base = nparams_v7_def_terrain_base;
- np_terrain_alt = nparams_v7_def_terrain_alt;
- np_terrain_mod = nparams_v7_def_terrain_mod;
- np_terrain_persist = nparams_v7_def_terrain_persist;
- np_height_select = nparams_v7_def_height_select;
- np_ridge = nparams_v7_def_ridge;
- }
-
+ NoiseParams np_cave1;
+ NoiseParams np_cave2;
+
+ MapgenV7Params();
~MapgenV7Params() {}
-
- bool readParams(Settings *settings);
- void writeParams(Settings *settings);
+
+ void readParams(const Settings *settings);
+ void writeParams(Settings *settings) const;
};
class MapgenV7 : public Mapgen {
public:
- EmergeManager *emerge;
- BiomeDefManager *bmgr;
+ EmergeManager *m_emerge;
+ BiomeManager *bmgr;
int ystride;
- v3s16 csize;
- u32 flags;
+ int zstride;
+ u32 spflags;
- u32 blockseed;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
-
+
s16 *ridge_heightmap;
-
+
Noise *noise_terrain_base;
Noise *noise_terrain_alt;
- Noise *noise_terrain_mod;
Noise *noise_terrain_persist;
Noise *noise_height_select;
-
+ Noise *noise_filler_depth;
+ Noise *noise_mount_height;
+ Noise *noise_ridge_uwater;
+ Noise *noise_mountain;
Noise *noise_ridge;
-
+ Noise *noise_cave1;
+ Noise *noise_cave2;
+
Noise *noise_heat;
Noise *noise_humidity;
-
+ Noise *noise_heat_blend;
+ Noise *noise_humidity_blend;
+
content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
content_t c_water_source;
content_t c_lava_source;
- content_t c_gravel;
- content_t c_cobble;
- content_t c_desert_sand;
content_t c_desert_stone;
+ content_t c_ice;
+ content_t c_sandstone;
- MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
+ content_t c_cobble;
+ content_t c_stair_cobble;
+ content_t c_mossycobble;
+ content_t c_sandstonebrick;
+ content_t c_stair_sandstonebrick;
+
+ MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV7();
-
- void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
+
+ virtual void makeChunk(BlockMakeData *data);
+ int getSpawnLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
- float baseTerrainLevelAtPoint(int x, int z);
+ float baseTerrainLevelAtPoint(s16 x, s16 z);
float baseTerrainLevelFromMap(int index);
+ bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
+ bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
+
void calculateNoise();
- int calcHeightMap();
-
- void generateTerrain();
- void carveRidges();
- //void carveRivers(); //experimental
-
- void testBiomes();
- void addTopNodes();
-
- void generateCaves(int max_stone_y);
+
+ virtual int generateTerrain();
+ void generateBaseTerrain(s16 *stone_surface_min_y, s16 *stone_surface_max_y);
+ int generateMountainTerrain(s16 ymax);
+ void generateRidgeTerrain();
+
+ MgStoneType generateBiomes(float *heat_map, float *humidity_map);
+ void dustTopNodes();
+
+ //void addTopNodes();
+
+ void generateCaves(s16 max_stone_y);
};
struct MapgenFactoryV7 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
- return new MapgenV7(mgid, (MapgenV7Params *)params, emerge);
+ Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
+ {
+ return new MapgenV7(mgid, params, emerge);
};
-
- MapgenParams *createMapgenParams() {
+
+ MapgenSpecificParams *createMapgenParams()
+ {
return new MapgenV7Params();
};
};