/*
Minetest
-Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 paramat, Matt Gregory
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
NoiseParams np_ridge_uwater;
NoiseParams np_mountain;
NoiseParams np_ridge;
+ NoiseParams np_cave1;
+ NoiseParams np_cave2;
MapgenV7Params();
~MapgenV7Params() {}
- void readParams(Settings *settings);
- void writeParams(Settings *settings);
+ void readParams(const Settings *settings);
+ void writeParams(Settings *settings) const;
};
class MapgenV7 : public Mapgen {
public:
- EmergeManager *emerge;
+ EmergeManager *m_emerge;
BiomeManager *bmgr;
int ystride;
int zstride;
u32 spflags;
- u32 blockseed;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
Noise *noise_ridge_uwater;
Noise *noise_mountain;
Noise *noise_ridge;
+ Noise *noise_cave1;
+ Noise *noise_cave2;
Noise *noise_heat;
Noise *noise_humidity;
+ Noise *noise_heat_blend;
+ Noise *noise_humidity_blend;
content_t c_stone;
- content_t c_dirt;
- content_t c_dirt_with_grass;
- content_t c_sand;
content_t c_water_source;
content_t c_lava_source;
+ content_t c_desert_stone;
content_t c_ice;
- content_t c_gravel;
+ content_t c_sandstone;
+
content_t c_cobble;
- content_t c_desert_sand;
- content_t c_desert_stone;
+ content_t c_stair_cobble;
+ content_t c_mossycobble;
+ content_t c_sandstonebrick;
+ content_t c_stair_sandstonebrick;
MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV7();
virtual void makeChunk(BlockMakeData *data);
- int getGroundLevelAtPoint(v2s16 p);
+ int getSpawnLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
- float baseTerrainLevelAtPoint(int x, int z);
+ float baseTerrainLevelAtPoint(s16 x, s16 z);
float baseTerrainLevelFromMap(int index);
- bool getMountainTerrainAtPoint(int x, int y, int z);
- bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, int y);
+ bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
+ bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
void calculateNoise();
virtual int generateTerrain();
- int generateBaseTerrain();
- void generateMountainTerrain();
+ void generateBaseTerrain(s16 *stone_surface_min_y, s16 *stone_surface_max_y);
+ int generateMountainTerrain(s16 ymax);
void generateRidgeTerrain();
- void generateBiomes();
+ MgStoneType generateBiomes(float *heat_map, float *humidity_map);
void dustTopNodes();
//void addTopNodes();
- void generateCaves(int max_stone_y);
+ void generateCaves(s16 max_stone_y);
};
struct MapgenFactoryV7 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
+ Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
+ {
return new MapgenV7(mgid, params, emerge);
};
- MapgenSpecificParams *createMapgenParams() {
+ MapgenSpecificParams *createMapgenParams()
+ {
return new MapgenV7Params();
};
};