extern FlagDesc flagdesc_mapgen_v7[];
-struct MapgenV7Params : public MapgenSpecificParams {
+struct MapgenV7Params : public MapgenParams {
u32 spflags;
float cave_width;
NoiseParams np_terrain_base;
class MapgenV7 : public MapgenBasic {
public:
- MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
~MapgenV7();
+ virtual MapgenType getType() const { return MAPGEN_V7; }
+
virtual void makeChunk(BlockMakeData *data);
int getSpawnLevelAtPoint(v2s16 p);
Noise *noise_ridge_uwater;
Noise *noise_mountain;
Noise *noise_ridge;
-
- content_t c_cobble;
- content_t c_stair_cobble;
- content_t c_mossycobble;
- content_t c_sandstonebrick;
- content_t c_stair_sandstonebrick;
-};
-
-struct MapgenFactoryV7 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
- {
- return new MapgenV7(mgid, params, emerge);
- };
-
- MapgenSpecificParams *createMapgenParams()
- {
- return new MapgenV7Params();
- };
};
#endif