]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapgen_v7.cpp
Biome API: Enable biome generation to lower world limit
[minetest.git] / src / mapgen_v7.cpp
index be7212e0e0d40c21ebf5fc28be6a24057e87a521..247d9debc6d0995473ee3ef7222dade729a12097 100644 (file)
@@ -362,11 +362,9 @@ void MapgenV7::calculateNoise()
                noise_mount_height->perlinMap2D(x, z);
        }
 
-       if (node_max.Y >= BIOMEGEN_BASE_V7) {
-               noise_filler_depth->perlinMap2D(x, z);
-               noise_heat->perlinMap2D(x, z);
-               noise_humidity->perlinMap2D(x, z);
-       }
+       noise_filler_depth->perlinMap2D(x, z);
+       noise_heat->perlinMap2D(x, z);
+       noise_humidity->perlinMap2D(x, z);
        //printf("calculateNoise: %dus\n", t.stop());
 }
 
@@ -591,9 +589,6 @@ void MapgenV7::generateRidgeTerrain()
 
 MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map)
 {
-       if (node_max.Y < BIOMEGEN_BASE_V7)
-               return STONE;
-
        v3s16 em = vm->m_area.getExtent();
        u32 index = 0;
        MgStoneType stone_type = STONE;