#define FREQ_HOT 0.4
#define FREQ_SNOW -0.4
#define FREQ_TAIGA 0.5
-#define FREQ_JUNGLE 0.7
+#define FREQ_JUNGLE 0.5
//////////// Mapgen V6 flags
#define MGV6_JUNGLES 0x01
content_t c_water_source;
content_t c_lava_source;
content_t c_gravel;
- content_t c_cobble;
- content_t c_desert_sand;
content_t c_desert_stone;
+ content_t c_desert_sand;
content_t c_dirt_with_snow;
content_t c_snow;
content_t c_snowblock;
content_t c_ice;
+ content_t c_cobble;
content_t c_mossycobble;
- content_t c_sandbrick;
content_t c_stair_cobble;
- content_t c_stair_sandstone;
MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenV6();