class MapgenV6 : public Mapgen {
public:
- EmergeManager *emerge;
+ EmergeManager *m_emerge;
int ystride;
u32 spflags;
- u32 blockseed;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
int getGroundLevelAtPoint(v2s16 p);
float baseTerrainLevel(float terrain_base, float terrain_higher,
- float steepness, float height_select);
+ float steepness, float height_select);
virtual float baseTerrainLevelFromNoise(v2s16 p);
virtual float baseTerrainLevelFromMap(v2s16 p);
virtual float baseTerrainLevelFromMap(int index);
};
struct MapgenFactoryV6 : public MapgenFactory {
- Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
+ Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
+ {
return new MapgenV6(mgid, params, emerge);
};
- MapgenSpecificParams *createMapgenParams() {
+ MapgenSpecificParams *createMapgenParams()
+ {
return new MapgenV6Params();
};
};