class MapgenV5 : public MapgenBasic {
public:
- u32 spflags;
+ MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge);
+ ~MapgenV5();
+
+ virtual void makeChunk(BlockMakeData *data);
+ int getSpawnLevelAtPoint(v2s16 p);
+ int generateBaseTerrain();
+
+private:
Noise *noise_factor;
Noise *noise_height;
Noise *noise_ground;
- content_t c_lava_source;
- content_t c_ice;
-
content_t c_cobble;
content_t c_stair_cobble;
content_t c_mossycobble;
content_t c_sandstonebrick;
content_t c_stair_sandstonebrick;
-
- MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge);
- ~MapgenV5();
-
- virtual void makeChunk(BlockMakeData *data);
- int getSpawnLevelAtPoint(v2s16 p);
- int generateBaseTerrain();
};