class MapgenV5 : public Mapgen {
public:
EmergeManager *emerge;
- BiomeDefManager *bmgr;
+ BiomeManager *bmgr;
int ystride;
int zstride;
~MapgenV5();
virtual void makeChunk(BlockMakeData *data);
+ int getGroundLevelAtPoint(v2s16 p);
void calculateNoise();
void generateBaseTerrain();
void generateBlobs();