#include "mapgen.h"
-struct MapgenSinglenodeParams : public MapgenParams {
+struct MapgenSinglenodeParams : public MapgenSpecificParams {
MapgenSinglenodeParams() {}
~MapgenSinglenodeParams() {}
- bool readParams(Settings *settings);
- void writeParams(Settings *settings);
+ void readParams(const Settings *settings) {}
+ void writeParams(Settings *settings) const {}
};
class MapgenSinglenode : public Mapgen {
public:
- MapgenSinglenode(int mapgenid, MapgenSinglenodeParams *params);
+ u32 flags;
+ content_t c_node;
+
+ MapgenSinglenode(int mapgenid, MapgenParams *params, EmergeManager *emerge);
~MapgenSinglenode();
void makeChunk(BlockMakeData *data);
struct MapgenFactorySinglenode : public MapgenFactory {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
- return new MapgenSinglenode(mgid, (MapgenSinglenodeParams *)params);
+ return new MapgenSinglenode(mgid, params, emerge);
};
- MapgenParams *createMapgenParams() {
+ MapgenSpecificParams *createMapgenParams() {
return new MapgenSinglenodeParams();
};
};