/*
Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2013-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2013-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2015-2017 paramat
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "map.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
-#include "profiler.h"
-#include "settings.h" // For g_settings
-#include "main.h" // For g_profiler
#include "emerge.h"
-//////////////////////// Mapgen Singlenode parameter read/write
-
-bool MapgenSinglenodeParams::readParams(Settings *settings) {
- return true;
-}
+MapgenSinglenode::MapgenSinglenode(int mapgenid,
+ MapgenParams *params, EmergeManager *emerge)
+ : Mapgen(mapgenid, params, emerge)
+{
+ flags = params->flags;
-void MapgenSinglenodeParams::writeParams(Settings *settings) {
-}
+ INodeDefManager *ndef = emerge->ndef;
-///////////////////////////////////////////////////////////////////////////////
+ c_node = ndef->getId("mapgen_singlenode");
+ if (c_node == CONTENT_IGNORE)
+ c_node = CONTENT_AIR;
-MapgenSinglenode::MapgenSinglenode(int mapgenid, MapgenSinglenodeParams *params) {
+ MapNode n_node(c_node);
+ set_light = (ndef->get(n_node).sunlight_propagates) ? LIGHT_SUN : 0x00;
}
-MapgenSinglenode::~MapgenSinglenode() {
-}
-
//////////////////////// Map generator
-void MapgenSinglenode::makeChunk(BlockMakeData *data) {
+void MapgenSinglenode::makeChunk(BlockMakeData *data)
+{
+ // Pre-conditions
assert(data->vmanip);
assert(data->nodedef);
assert(data->blockpos_requested.X >= data->blockpos_min.X &&
- data->blockpos_requested.Y >= data->blockpos_min.Y &&
- data->blockpos_requested.Z >= data->blockpos_min.Z);
+ data->blockpos_requested.Y >= data->blockpos_min.Y &&
+ data->blockpos_requested.Z >= data->blockpos_min.Z);
assert(data->blockpos_requested.X <= data->blockpos_max.X &&
- data->blockpos_requested.Y <= data->blockpos_max.Y &&
- data->blockpos_requested.Z <= data->blockpos_max.Z);
+ data->blockpos_requested.Y <= data->blockpos_max.Y &&
+ data->blockpos_requested.Z <= data->blockpos_max.Z);
this->generating = true;
- this->vm = data->vmanip;
+ this->vm = data->vmanip;
this->ndef = data->nodedef;
-
+
v3s16 blockpos_min = data->blockpos_min;
v3s16 blockpos_max = data->blockpos_max;
// Area of central chunk
- v3s16 node_min = blockpos_min*MAP_BLOCKSIZE;
- v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1);
+ v3s16 node_min = blockpos_min * MAP_BLOCKSIZE;
+ v3s16 node_max = (blockpos_max + v3s16(1, 1, 1)) * MAP_BLOCKSIZE - v3s16(1, 1, 1);
- content_t c_node = ndef->getId("mapgen_singlenode");
- if(c_node == CONTENT_IGNORE)
- c_node = CONTENT_AIR;
- for(s16 z=node_min.Z; z<=node_max.Z; z++)
- for(s16 y=node_min.Y; y<=node_max.Y; y++)
- for(s16 x=node_min.X; x<=node_max.X; x++)
- {
- data->vmanip->setNode(v3s16(x,y,z), MapNode(c_node));
+ blockseed = getBlockSeed2(node_min, data->seed);
+
+ MapNode n_node(c_node);
+
+ for (s16 z = node_min.Z; z <= node_max.Z; z++)
+ for (s16 y = node_min.Y; y <= node_max.Y; y++) {
+ u32 i = vm->m_area.index(node_min.X, y, z);
+ for (s16 x = node_min.X; x <= node_max.X; x++) {
+ if (vm->m_data[i].getContent() == CONTENT_IGNORE)
+ vm->m_data[i] = n_node;
+ i++;
+ }
}
// Add top and bottom side of water to transforming_liquid queue
updateLiquid(&data->transforming_liquid, node_min, node_max);
- // Calculate lighting
- calcLighting(node_min, node_max);
-
+ // Set lighting
+ if ((flags & MG_LIGHT) && set_light == LIGHT_SUN)
+ setLighting(LIGHT_SUN, node_min, node_max);
+
this->generating = false;
}
-int MapgenSinglenode::getGroundLevelAtPoint(v2s16 p) {
+
+int MapgenSinglenode::getSpawnLevelAtPoint(v2s16 p)
+{
return 0;
}
-