Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MAPGEN_HEADER
#define MAPGEN_HEADER
-#include "common_irrlicht.h"
-#include "utility.h" // UniqueQueue
+#include "irrlichttypes_extrabloated.h"
+#include "util/container.h" // UniqueQueue
struct BlockMakeData;
class MapBlock;
// Find out if block is completely underground
bool block_is_underground(u64 seed, v3s16 blockpos);
+ // Get a pseudorandom seed for a position on the map
+ u32 get_blockseed(u64 seed, v3s16 p);
+
// Main map generation routine
void make_block(BlockMakeData *data);
- // Add objects according to block content
- void add_random_objects(MapBlock *block);
-
// Add a tree
void make_tree(ManualMapVoxelManipulator &vmanip, v3s16 p0,
bool is_apple_tree, INodeDefManager *ndef);
/*
These are used by FarMesh
*/
- bool get_have_sand(u64 seed, v2s16 p2d);
+ bool get_have_beach(u64 seed, v2s16 p2d);
double tree_amount_2d(u64 seed, v2s16 p);
-
struct BlockMakeData
{
bool no_op;
ManualMapVoxelManipulator *vmanip; // Destructor deletes
u64 seed;
- v3s16 blockpos;
+ v3s16 blockpos_min;
+ v3s16 blockpos_max;
+ v3s16 blockpos_requested;
UniqueQueue<v3s16> transforming_liquid;
- INodeDefManager *nodedef; // Destructor deletes
+ INodeDefManager *nodedef;
BlockMakeData();
~BlockMakeData();