#define MGV6_BIOME_BLEND 0x10
#define MG_FLAT 0x20
+/////////////////// Ore generation flags
+// Use absolute value of height to determine ore placement
+#define OREFLAG_ABSHEIGHT 0x01
+// Use 3d noise to get density of ore placement, instead of just the position
+#define OREFLAG_DENSITY 0x02 // not yet implemented
+// For claylike ore types, place ore if the number of surrounding
+// nodes isn't the specified node
+#define OREFLAG_NODEISNT 0x04 // not yet implemented
+
extern FlagDesc flagdesc_mapgen[];
+extern FlagDesc flagdesc_ore[];
class BiomeDefManager;
class Biome;
ORE_CLAYLIKE
};
+#define ORE_RANGE_ACTUAL 1
+#define ORE_RANGE_MIRROR 2
+
class Ore {
public:
std::string ore_name;
std::string wherein_name;
-
content_t ore;
content_t wherein; // the node to be replaced
- s16 clust_scarcity; //
+ u32 clust_scarcity; // ore cluster has a 1-in-clust_scarcity chance of appearing at a node
s16 clust_num_ores; // how many ore nodes are in a chunk
s16 clust_size; // how large (in nodes) a chunk of ore is
s16 height_min;
s16 height_max;
+ u8 ore_param2; // to set node-specific attributes
+ u32 flags; // attributes for this ore
float nthresh; // threshhold for noise at which an ore is placed
NoiseParams *np; // noise for distribution of clusters (NULL for uniform scattering)
Noise *noise;
}
void resolveNodeNames(INodeDefManager *ndef);
- virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
+ void placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+ virtual void generate(ManualMapVoxelManipulator *vm, int seed,
+ u32 blockseed, v3s16 nmin, v3s16 nmax) = 0;
};
class OreScatter : public Ore {
- void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+ virtual void generate(ManualMapVoxelManipulator *vm, int seed,
+ u32 blockseed, v3s16 nmin, v3s16 nmax);
};
class OreSheet : public Ore {
- void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+ virtual void generate(ManualMapVoxelManipulator *vm, int seed,
+ u32 blockseed, v3s16 nmin, v3s16 nmax);
};
Ore *createOre(OreType type);