]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mapgen.h
Made unknown nodes stop falling nodes properly and shorten lines
[dragonfireclient.git] / src / mapgen.h
index 6ed2c09943d71f87cb0cc865f40df6c71d20ccda..040320f27cf8f3155024ab462638b85f321f777e 100644 (file)
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #ifndef MAPGEN_HEADER
 #define MAPGEN_HEADER
 
-#include "irrlichttypes_extrabloated.h"
+#include "irrlichttypes_bloated.h"
 #include "util/container.h" // UniqueQueue
 #include "gamedef.h"
 #include "nodedef.h"
@@ -114,11 +114,6 @@ class Mapgen {
 
        virtual void makeChunk(BlockMakeData *data) {}
        virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }
-
-       //Legacy functions for Farmesh (pending removal)
-       static bool get_have_beach(u64 seed, v2s16 p2d);
-       static double tree_amount_2d(u64 seed, v2s16 p);
-       static s16 find_ground_level_from_noise(u64 seed, v2s16 p2d, s16 precision);
 };
 
 struct MapgenFactory {