--- /dev/null
+#ifndef _MAPGEN_H_
+#define _MAPGEN_H_
+
+#include "map.h"
+
+#define MAPGEN_AIR Node::getNodeByName("dragonblocks:air")
+#define MAPGEN_GRASS Node::getNodeByName("dragonblocks:grass")
+#define MAPGEN_DIRT Node::getNodeByName("dragonblocks:dirt")
+#define MAPGEN_STONE Node::getNodeByName("dragonblocks:stone")
+#define MAPGEN_BEDROCK Node::getNodeByName("dragonblocks:bedrock")
+#define MAPGEN_MESE Node::getNodeByName("dragonblocks:mese")
+#define MAPGEN_LEAVES Node::getNodeByName("dragonblocks:leaves")
+#define MAPGEN_WOOD Node::getNodeByName("dragonblocks:wood")
+#define MAPGEN_WATER Node::getNodeByName("dragonblocks:water")
+#define MAPGEN_SAND Node::getNodeByName("dragonblocks:sand")
+
+void Mapgen();
+
+
+
+#endif