]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapgen.cpp
Remove unused variable Client::m_active_blocks
[minetest.git] / src / mapgen.cpp
index 071c60138876e3fe11f39cb93c663fb0a8dba59c..d8eb8068a8680efe9c5b02bb95e59208c317a609 100644 (file)
@@ -30,17 +30,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "emerge.h"
 #include "content_mapnode.h" // For content_mapnode_get_new_name
 #include "voxelalgorithms.h"
+#include "porting.h"
 #include "profiler.h"
-#include "settings.h" // For g_settings
-#include "main.h" // For g_profiler
+#include "settings.h"
 #include "treegen.h"
 #include "serialization.h"
 #include "util/serialize.h"
+#include "util/numeric.h"
 #include "filesys.h"
 #include "log.h"
 
-const char *GenElementManager::ELEMENT_TITLE = "element";
-
 FlagDesc flagdesc_mapgen[] = {
        {"trees",    MG_TREES},
        {"caves",    MG_CAVES},
@@ -64,6 +63,7 @@ FlagDesc flagdesc_gennotify[] = {
 
 ///////////////////////////////////////////////////////////////////////////////
 
+
 Mapgen::Mapgen()
 {
        generating    = false;
@@ -138,6 +138,7 @@ s16 Mapgen::findGroundLevelFull(v2s16 p2d)
 }
 
 
+// Returns -MAP_GENERATION_LIMIT if not found
 s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax)
 {
        v3s16 em = vm->m_area.getExtent();
@@ -151,7 +152,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax)
 
                vm->m_area.add_y(em, i, -1);
        }
-       return y;
+       return (y >= ymin) ? y : -MAP_GENERATION_LIMIT;
 }
 
 
@@ -166,12 +167,6 @@ void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax)
                for (s16 x = nmin.X; x <= nmax.X; x++, index++) {
                        s16 y = findGroundLevel(v2s16(x, z), nmin.Y, nmax.Y);
 
-                       // if the values found are out of range, trust the old heightmap
-                       if (y == nmax.Y && heightmap[index] > nmax.Y)
-                               continue;
-                       if (y == nmin.Y - 1 && heightmap[index] < nmin.Y)
-                               continue;
-
                        heightmap[index] = y;
                }
        }
@@ -417,8 +412,9 @@ void GenerateNotifier::getEvents(
        std::map<std::string, std::vector<v3s16> > &event_map,
        bool peek_events)
 {
-       for (std::vector<GenNotifyEvent>::iterator it = m_notify_events.begin();
-                       it != m_notify_events.end(); ++it) {
+       std::list<GenNotifyEvent>::iterator it;
+
+       for (it = m_notify_events.begin(); it != m_notify_events.end(); ++it) {
                GenNotifyEvent &gn = *it;
                std::string name = (gn.type == GENNOTIFY_DECORATION) ?
                        "decoration#"+ itos(gn.id) :
@@ -435,80 +431,197 @@ void GenerateNotifier::getEvents(
 ///////////////////////////////////////////////////////////////////////////////
 
 
-GenElementManager::GenElementManager(IGameDef *gamedef)
+ObjDefManager::ObjDefManager(IGameDef *gamedef, ObjDefType type)
 {
+       m_objtype = type;
        m_ndef = gamedef->getNodeDefManager();
 }
 
 
-GenElementManager::~GenElementManager()
+ObjDefManager::~ObjDefManager()
 {
-       for (size_t i = 0; i != m_elements.size(); i++)
-               delete m_elements[i];
+       for (size_t i = 0; i != m_objects.size(); i++)
+               delete m_objects[i];
 }
 
 
-u32 GenElementManager::add(GenElement *elem)
+ObjDefHandle ObjDefManager::add(ObjDef *obj)
 {
-       size_t nelem = m_elements.size();
+       assert(obj);
+
+       if (obj->name.length() && getByName(obj->name))
+               return OBJDEF_INVALID_HANDLE;
+
+       u32 index = addRaw(obj);
+       if (index == OBJDEF_INVALID_INDEX)
+               return OBJDEF_INVALID_HANDLE;
+
+       obj->handle = createHandle(index, m_objtype, obj->uid);
+       return obj->handle;
+}
 
-       for (size_t i = 0; i != nelem; i++) {
-               if (m_elements[i] == NULL) {
-                       elem->id = i;
-                       m_elements[i] = elem;
-                       return i;
-               }
-       }
 
-       if (nelem >= this->ELEMENT_LIMIT)
+ObjDef *ObjDefManager::get(ObjDefHandle handle) const
+{
+       u32 index = validateHandle(handle);
+       return (index != OBJDEF_INVALID_INDEX) ? getRaw(index) : NULL;
+}
+
+
+ObjDef *ObjDefManager::set(ObjDefHandle handle, ObjDef *obj)
+{
+       u32 index = validateHandle(handle);
+       return (index != OBJDEF_INVALID_INDEX) ? setRaw(index, obj) : NULL;
+}
+
+
+u32 ObjDefManager::addRaw(ObjDef *obj)
+{
+       size_t nobjects = m_objects.size();
+       if (nobjects >= OBJDEF_MAX_ITEMS)
                return -1;
 
-       elem->id = nelem;
-       m_elements.push_back(elem);
+       obj->index = nobjects;
+
+       // Ensure UID is nonzero so that a valid handle == OBJDEF_INVALID_HANDLE
+       // is not possible.  The slight randomness bias isn't very significant.
+       obj->uid = myrand() & OBJDEF_UID_MASK;
+       if (obj->uid == 0)
+               obj->uid = 1;
 
-       verbosestream << "GenElementManager: added " << this->ELEMENT_TITLE
-               << " element '" << elem->name << "'" << std::endl;
+       m_objects.push_back(obj);
 
-       return nelem;
+       infostream << "ObjDefManager: added " << getObjectTitle()
+               << ": name=\"" << obj->name
+               << "\" index=" << obj->index
+               << " uid="     << obj->uid
+               << std::endl;
+
+       return nobjects;
 }
 
 
-GenElement *GenElementManager::get(u32 id)
+ObjDef *ObjDefManager::getRaw(u32 index) const
 {
-       return (id < m_elements.size()) ? m_elements[id] : NULL;
+       return m_objects[index];
 }
 
 
-GenElement *GenElementManager::getByName(const std::string &name)
+ObjDef *ObjDefManager::setRaw(u32 index, ObjDef *obj)
 {
-       for (size_t i = 0; i != m_elements.size(); i++) {
-               GenElement *elem = m_elements[i];
-               if (elem && name == elem->name)
-                       return elem;
+       ObjDef *old_obj = m_objects[index];
+       m_objects[index] = obj;
+       return old_obj;
+}
+
+
+ObjDef *ObjDefManager::getByName(const std::string &name) const
+{
+       for (size_t i = 0; i != m_objects.size(); i++) {
+               ObjDef *obj = m_objects[i];
+               if (obj && !strcasecmp(name.c_str(), obj->name.c_str()))
+                       return obj;
        }
 
        return NULL;
 }
 
 
-GenElement *GenElementManager::update(u32 id, GenElement *elem)
+void ObjDefManager::clear()
+{
+       for (size_t i = 0; i != m_objects.size(); i++)
+               delete m_objects[i];
+
+       m_objects.clear();
+}
+
+
+u32 ObjDefManager::validateHandle(ObjDefHandle handle) const
+{
+       ObjDefType type;
+       u32 index;
+       u32 uid;
+
+       bool is_valid =
+               (handle != OBJDEF_INVALID_HANDLE)         &&
+               decodeHandle(handle, &index, &type, &uid) &&
+               (type == m_objtype)                       &&
+               (index < m_objects.size())                &&
+               (m_objects[index]->uid == uid);
+
+       return is_valid ? index : -1;
+}
+
+
+ObjDefHandle ObjDefManager::createHandle(u32 index, ObjDefType type, u32 uid)
+{
+       ObjDefHandle handle = 0;
+       set_bits(&handle, 0, 18, index);
+       set_bits(&handle, 18, 6, type);
+       set_bits(&handle, 24, 7, uid);
+
+       u32 parity = calc_parity(handle);
+       set_bits(&handle, 31, 1, parity);
+
+       return handle ^ OBJDEF_HANDLE_SALT;
+}
+
+
+bool ObjDefManager::decodeHandle(ObjDefHandle handle, u32 *index,
+       ObjDefType *type, u32 *uid)
 {
-       if (id >= m_elements.size())
-               return NULL;
+       handle ^= OBJDEF_HANDLE_SALT;
+
+       u32 parity = get_bits(handle, 31, 1);
+       set_bits(&handle, 31, 1, 0);
+       if (parity != calc_parity(handle))
+               return false;
 
-       GenElement *old_elem = m_elements[id];
-       m_elements[id] = elem;
-       return old_elem;
+       *index = get_bits(handle, 0, 18);
+       *type  = (ObjDefType)get_bits(handle, 18, 6);
+       *uid   = get_bits(handle, 24, 7);
+       return true;
 }
 
 
-GenElement *GenElementManager::remove(u32 id)
+///////////////////////////////////////////////////////////////////////////////
+
+
+void MapgenParams::load(const Settings &settings)
 {
-       return update(id, NULL);
+       std::string seed_str;
+       const char *seed_name = (&settings == g_settings) ? "fixed_map_seed" : "seed";
+
+       if (settings.getNoEx(seed_name, seed_str) && !seed_str.empty())
+               seed = read_seed(seed_str.c_str());
+       else
+               myrand_bytes(&seed, sizeof(seed));
+
+       settings.getNoEx("mg_name", mg_name);
+       settings.getS16NoEx("water_level", water_level);
+       settings.getS16NoEx("chunksize", chunksize);
+       settings.getFlagStrNoEx("mg_flags", flags, flagdesc_mapgen);
+       settings.getNoiseParams("mg_biome_np_heat", np_biome_heat);
+       settings.getNoiseParams("mg_biome_np_humidity", np_biome_humidity);
+
+       delete sparams;
+       sparams = EmergeManager::createMapgenParams(mg_name);
+       if (sparams)
+               sparams->readParams(&settings);
 }
 
 
-void GenElementManager::clear()
+void MapgenParams::save(Settings &settings) const
 {
-       m_elements.clear();
+       settings.set("mg_name", mg_name);
+       settings.setU64("seed", seed);
+       settings.setS16("water_level", water_level);
+       settings.setS16("chunksize", chunksize);
+       settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, (u32)-1);
+       settings.setNoiseParams("mg_biome_np_heat", np_biome_heat);
+       settings.setNoiseParams("mg_biome_np_humidity", np_biome_humidity);
+
+       if (sparams)
+               sparams->writeParams(&settings);
 }
+