/*
Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "content_sao.h"
#include "nodedef.h"
#include "emerge.h"
-#include "content_mapnode.h" // For content_mapnode_get_new_name
#include "voxelalgorithms.h"
+#include "porting.h"
#include "profiler.h"
#include "settings.h"
#include "treegen.h"
};
-///////////////////////////////////////////////////////////////////////////////
-
+////
+//// Mapgen
+////
Mapgen::Mapgen()
{
- generating = false;
- id = -1;
- seed = 0;
- water_level = 0;
- flags = 0;
-
- vm = NULL;
- ndef = NULL;
- heightmap = NULL;
- biomemap = NULL;
+ generating = false;
+ id = -1;
+ seed = 0;
+ water_level = 0;
+ flags = 0;
+
+ vm = NULL;
+ ndef = NULL;
+ heightmap = NULL;
+ biomemap = NULL;
+ heatmap = NULL;
+ humidmap = NULL;
}
Mapgen::Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge) :
gennotify(emerge->gen_notify_on, &emerge->gen_notify_on_deco_ids)
{
- generating = false;
- id = mapgenid;
- seed = (int)params->seed;
- water_level = params->water_level;
- flags = params->flags;
- csize = v3s16(1, 1, 1) * (params->chunksize * MAP_BLOCKSIZE);
+ generating = false;
+ id = mapgenid;
+ seed = (int)params->seed;
+ water_level = params->water_level;
+ flags = params->flags;
+ csize = v3s16(1, 1, 1) * (params->chunksize * MAP_BLOCKSIZE);
vm = NULL;
ndef = NULL;
heightmap = NULL;
biomemap = NULL;
+ heatmap = NULL;
+ humidmap = NULL;
}
}
-// Returns -MAP_GENERATION_LIMIT if not found
+// Returns -MAX_MAP_GENERATION_LIMIT if not found
s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax)
{
v3s16 em = vm->m_area.getExtent();
vm->m_area.add_y(em, i, -1);
}
- return (y >= ymin) ? y : -MAP_GENERATION_LIMIT;
+ return (y >= ymin) ? y : -MAX_MAP_GENERATION_LIMIT;
+}
+
+
+// Returns -MAX_MAP_GENERATION_LIMIT if not found or if ground is found first
+s16 Mapgen::findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax)
+{
+ v3s16 em = vm->m_area.getExtent();
+ u32 i = vm->m_area.index(p2d.X, ymax, p2d.Y);
+ s16 y;
+
+ for (y = ymax; y >= ymin; y--) {
+ MapNode &n = vm->m_data[i];
+ if (ndef->get(n).walkable)
+ return -MAX_MAP_GENERATION_LIMIT;
+ else if (ndef->get(n).isLiquid())
+ break;
+
+ vm->m_area.add_y(em, i, -1);
+ }
+ return (y >= ymin) ? y : -MAX_MAP_GENERATION_LIMIT;
}
}
-
-void Mapgen::calcLightingOld(v3s16 nmin, v3s16 nmax)
-{
- enum LightBank banks[2] = {LIGHTBANK_DAY, LIGHTBANK_NIGHT};
- VoxelArea a(nmin, nmax);
- bool block_is_underground = (water_level > nmax.Y);
- bool sunlight = !block_is_underground;
-
- ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
-
- for (int i = 0; i < 2; i++) {
- enum LightBank bank = banks[i];
- std::set<v3s16> light_sources;
- std::map<v3s16, u8> unlight_from;
-
- voxalgo::clearLightAndCollectSources(*vm, a, bank, ndef,
- light_sources, unlight_from);
- voxalgo::propagateSunlight(*vm, a, sunlight, light_sources, ndef);
-
- vm->unspreadLight(bank, unlight_from, light_sources, ndef);
- vm->spreadLight(bank, light_sources, ndef);
- }
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
+////
+//// GenerateNotifier
+////
GenerateNotifier::GenerateNotifier()
{
}
-///////////////////////////////////////////////////////////////////////////////
-
-
-ObjDefManager::ObjDefManager(IGameDef *gamedef, ObjDefType type)
-{
- m_objtype = type;
- m_ndef = gamedef->getNodeDefManager();
-}
-
-
-ObjDefManager::~ObjDefManager()
-{
- for (size_t i = 0; i != m_objects.size(); i++)
- delete m_objects[i];
-}
-
-
-ObjDefHandle ObjDefManager::add(ObjDef *obj)
-{
- assert(obj);
-
- if (obj->name.length() && getByName(obj->name))
- return OBJDEF_INVALID_HANDLE;
-
- u32 index = addRaw(obj);
- if (index == OBJDEF_INVALID_INDEX)
- return OBJDEF_INVALID_HANDLE;
-
- obj->handle = createHandle(index, m_objtype, obj->uid);
- return obj->handle;
-}
-
-
-ObjDef *ObjDefManager::get(ObjDefHandle handle) const
-{
- u32 index = validateHandle(handle);
- return (index != OBJDEF_INVALID_INDEX) ? getRaw(index) : NULL;
-}
-
-
-ObjDef *ObjDefManager::set(ObjDefHandle handle, ObjDef *obj)
-{
- u32 index = validateHandle(handle);
- return (index != OBJDEF_INVALID_INDEX) ? setRaw(index, obj) : NULL;
-}
-
-
-u32 ObjDefManager::addRaw(ObjDef *obj)
-{
- size_t nobjects = m_objects.size();
- if (nobjects >= OBJDEF_MAX_ITEMS)
- return -1;
-
- obj->index = nobjects;
-
- // Ensure UID is nonzero so that a valid handle == OBJDEF_INVALID_HANDLE
- // is not possible. The slight randomness bias isn't very significant.
- obj->uid = myrand() & OBJDEF_UID_MASK;
- if (obj->uid == 0)
- obj->uid = 1;
-
- m_objects.push_back(obj);
-
- infostream << "ObjDefManager: added " << getObjectTitle()
- << ": name=\"" << obj->name
- << "\" index=" << obj->index
- << " uid=" << obj->uid
- << std::endl;
-
- return nobjects;
-}
-
-
-ObjDef *ObjDefManager::getRaw(u32 index) const
-{
- return m_objects[index];
-}
-
-
-ObjDef *ObjDefManager::setRaw(u32 index, ObjDef *obj)
-{
- ObjDef *old_obj = m_objects[index];
- m_objects[index] = obj;
- return old_obj;
-}
-
-
-ObjDef *ObjDefManager::getByName(const std::string &name) const
-{
- for (size_t i = 0; i != m_objects.size(); i++) {
- ObjDef *obj = m_objects[i];
- if (obj && !strcasecmp(name.c_str(), obj->name.c_str()))
- return obj;
- }
-
- return NULL;
-}
-
-
-void ObjDefManager::clear()
-{
- for (size_t i = 0; i != m_objects.size(); i++)
- delete m_objects[i];
-
- m_objects.clear();
-}
-
-
-u32 ObjDefManager::validateHandle(ObjDefHandle handle) const
-{
- ObjDefType type;
- u32 index;
- u32 uid;
-
- bool is_valid =
- (handle != OBJDEF_INVALID_HANDLE) &&
- decodeHandle(handle, &index, &type, &uid) &&
- (type == m_objtype) &&
- (index < m_objects.size()) &&
- (m_objects[index]->uid == uid);
-
- return is_valid ? index : -1;
-}
-
-
-ObjDefHandle ObjDefManager::createHandle(u32 index, ObjDefType type, u32 uid)
-{
- ObjDefHandle handle = 0;
- set_bits(&handle, 0, 18, index);
- set_bits(&handle, 18, 6, type);
- set_bits(&handle, 24, 7, uid);
-
- u32 parity = calc_parity(handle);
- set_bits(&handle, 31, 1, parity);
-
- return handle ^ OBJDEF_HANDLE_SALT;
-}
-
-
-bool ObjDefManager::decodeHandle(ObjDefHandle handle, u32 *index,
- ObjDefType *type, u32 *uid)
-{
- handle ^= OBJDEF_HANDLE_SALT;
-
- u32 parity = get_bits(handle, 31, 1);
- set_bits(&handle, 31, 1, 0);
- if (parity != calc_parity(handle))
- return false;
-
- *index = get_bits(handle, 0, 18);
- *type = (ObjDefType)get_bits(handle, 18, 6);
- *uid = get_bits(handle, 24, 7);
- return true;
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-
+////
+//// MapgenParams
+////
void MapgenParams::load(const Settings &settings)
{
settings.getS16NoEx("chunksize", chunksize);
settings.getFlagStrNoEx("mg_flags", flags, flagdesc_mapgen);
settings.getNoiseParams("mg_biome_np_heat", np_biome_heat);
+ settings.getNoiseParams("mg_biome_np_heat_blend", np_biome_heat_blend);
settings.getNoiseParams("mg_biome_np_humidity", np_biome_humidity);
+ settings.getNoiseParams("mg_biome_np_humidity_blend", np_biome_humidity_blend);
delete sparams;
- sparams = EmergeManager::createMapgenParams(mg_name);
- if (sparams)
+ MapgenFactory *mgfactory = EmergeManager::getMapgenFactory(mg_name);
+ if (mgfactory) {
+ sparams = mgfactory->createMapgenParams();
sparams->readParams(&settings);
+ }
}
settings.setU64("seed", seed);
settings.setS16("water_level", water_level);
settings.setS16("chunksize", chunksize);
- settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, (u32)-1);
+ settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, U32_MAX);
settings.setNoiseParams("mg_biome_np_heat", np_biome_heat);
+ settings.setNoiseParams("mg_biome_np_heat_blend", np_biome_heat_blend);
settings.setNoiseParams("mg_biome_np_humidity", np_biome_humidity);
+ settings.setNoiseParams("mg_biome_np_humidity_blend", np_biome_humidity_blend);
if (sparams)
sparams->writeParams(&settings);
}
-