]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapgen.cpp
Set acceleration only once in falling node
[minetest.git] / src / mapgen.cpp
index 1843e953da70f1e3e878f4360fec5995f19d986a..36d19bfa74f96f6f09fc0960ac7f9028d973ea10 100644 (file)
@@ -29,7 +29,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "content_sao.h"
 #include "nodedef.h"
 #include "emerge.h"
-#include "content_mapnode.h" // For content_mapnode_get_new_name
 #include "voxelalgorithms.h"
 #include "porting.h"
 #include "profiler.h"
@@ -42,11 +41,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 
 FlagDesc flagdesc_mapgen[] = {
-       {"trees",    MG_TREES},
-       {"caves",    MG_CAVES},
-       {"dungeons", MG_DUNGEONS},
-       {"flat",     MG_FLAT},
-       {"light",    MG_LIGHT},
+       {"trees",       MG_TREES},
+       {"caves",       MG_CAVES},
+       {"dungeons",    MG_DUNGEONS},
+       {"flat",        MG_FLAT},
+       {"light",       MG_LIGHT},
+       {"decorations", MG_DECORATIONS},
        {NULL,       0}
 };
 
@@ -62,8 +62,9 @@ FlagDesc flagdesc_gennotify[] = {
 };
 
 
-///////////////////////////////////////////////////////////////////////////////
-
+////
+//// Mapgen
+////
 
 Mapgen::Mapgen()
 {
@@ -161,6 +162,26 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax)
 }
 
 
+// Returns -MAX_MAP_GENERATION_LIMIT if not found or if ground is found first
+s16 Mapgen::findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax)
+{
+       v3s16 em = vm->m_area.getExtent();
+       u32 i = vm->m_area.index(p2d.X, ymax, p2d.Y);
+       s16 y;
+
+       for (y = ymax; y >= ymin; y--) {
+               MapNode &n = vm->m_data[i];
+               if (ndef->get(n).walkable)
+                       return -MAX_MAP_GENERATION_LIMIT;
+               else if (ndef->get(n).isLiquid())
+                       break;
+
+               vm->m_area.add_y(em, i, -1);
+       }
+       return (y >= ymin) ? y : -MAX_MAP_GENERATION_LIMIT;
+}
+
+
 void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax)
 {
        if (!heightmap)
@@ -243,37 +264,20 @@ void Mapgen::lightSpread(VoxelArea &a, v3s16 p, u8 light)
 }
 
 
-void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax)
+void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax,
+       bool propagate_shadow)
 {
        ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
        //TimeTaker t("updateLighting");
 
-       propagateSunlight(nmin, nmax);
+       propagateSunlight(nmin, nmax, propagate_shadow);
        spreadLight(full_nmin, full_nmax);
 
        //printf("updateLighting: %dms\n", t.stop());
 }
 
 
-
-void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax)
-{
-       ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
-       //TimeTaker t("updateLighting");
-
-       propagateSunlight(
-               nmin - v3s16(1, 1, 1) * MAP_BLOCKSIZE,
-               nmax + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
-
-       spreadLight(
-               nmin - v3s16(1, 1, 1) * MAP_BLOCKSIZE,
-               nmax + v3s16(1, 1, 1) * MAP_BLOCKSIZE);
-
-       //printf("updateLighting: %dms\n", t.stop());
-}
-
-
-void Mapgen::propagateSunlight(v3s16 nmin, v3s16 nmax)
+void Mapgen::propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow)
 {
        //TimeTaker t("propagateSunlight");
        VoxelArea a(nmin, nmax);
@@ -287,7 +291,8 @@ void Mapgen::propagateSunlight(v3s16 nmin, v3s16 nmax)
                        if (vm->m_data[i].getContent() == CONTENT_IGNORE) {
                                if (block_is_underground)
                                        continue;
-                       } else if ((vm->m_data[i].param1 & 0x0F) != LIGHT_SUN) {
+                       } else if ((vm->m_data[i].param1 & 0x0F) != LIGHT_SUN &&
+                                       propagate_shadow) {
                                continue;
                        }
                        vm->m_area.add_y(em, i, -1);
@@ -305,7 +310,6 @@ void Mapgen::propagateSunlight(v3s16 nmin, v3s16 nmax)
 }
 
 
-
 void Mapgen::spreadLight(v3s16 nmin, v3s16 nmax)
 {
        //TimeTaker t("spreadLight");
@@ -341,32 +345,9 @@ void Mapgen::spreadLight(v3s16 nmin, v3s16 nmax)
 }
 
 
-
-void Mapgen::calcLightingOld(v3s16 nmin, v3s16 nmax)
-{
-       enum LightBank banks[2] = {LIGHTBANK_DAY, LIGHTBANK_NIGHT};
-       VoxelArea a(nmin, nmax);
-       bool block_is_underground = (water_level > nmax.Y);
-       bool sunlight = !block_is_underground;
-
-       ScopeProfiler sp(g_profiler, "EmergeThread: mapgen lighting update", SPT_AVG);
-
-       for (int i = 0; i < 2; i++) {
-               enum LightBank bank = banks[i];
-               std::set<v3s16> light_sources;
-               std::map<v3s16, u8> unlight_from;
-
-               voxalgo::clearLightAndCollectSources(*vm, a, bank, ndef,
-                       light_sources, unlight_from);
-               voxalgo::propagateSunlight(*vm, a, sunlight, light_sources, ndef);
-
-               vm->unspreadLight(bank, unlight_from, light_sources, ndef);
-               vm->spreadLight(bank, light_sources, ndef);
-       }
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
+////
+//// GenerateNotifier
+////
 
 GenerateNotifier::GenerateNotifier()
 {
@@ -432,7 +413,10 @@ void GenerateNotifier::getEvents(
                m_notify_events.clear();
 }
 
-///////////////////////////////////////////////////////////////////////////////
+
+////
+//// MapgenParams
+////
 
 void MapgenParams::load(const Settings &settings)
 {
@@ -454,9 +438,11 @@ void MapgenParams::load(const Settings &settings)
        settings.getNoiseParams("mg_biome_np_humidity_blend", np_biome_humidity_blend);
 
        delete sparams;
-       sparams = EmergeManager::createMapgenParams(mg_name);
-       if (sparams)
+       MapgenFactory *mgfactory = EmergeManager::getMapgenFactory(mg_name);
+       if (mgfactory) {
+               sparams = mgfactory->createMapgenParams();
                sparams->readParams(&settings);
+       }
 }
 
 
@@ -466,7 +452,7 @@ void MapgenParams::save(Settings &settings) const
        settings.setU64("seed", seed);
        settings.setS16("water_level", water_level);
        settings.setS16("chunksize", chunksize);
-       settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, (u32)-1);
+       settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, U32_MAX);
        settings.setNoiseParams("mg_biome_np_heat", np_biome_heat);
        settings.setNoiseParams("mg_biome_np_heat_blend", np_biome_heat_blend);
        settings.setNoiseParams("mg_biome_np_humidity", np_biome_humidity);