}
// Generate the registered ores
- m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
+ if (flags & MG_ORES)
+ m_emerge->oremgr->placeAllOres(this, blockseed, node_min, node_max);
if (flags & MG_DUNGEONS)
generateDungeons(stone_surface_max_y);