}
-// Returns Y one under area minimum if not found
-s16 Mapgen::findGroundLevelFull(v2s16 p2d)
-{
- const v3s16 &em = vm->m_area.getExtent();
- s16 y_nodes_max = vm->m_area.MaxEdge.Y;
- s16 y_nodes_min = vm->m_area.MinEdge.Y;
- u32 i = vm->m_area.index(p2d.X, y_nodes_max, p2d.Y);
- s16 y;
-
- for (y = y_nodes_max; y >= y_nodes_min; y--) {
- MapNode &n = vm->m_data[i];
- if (ndef->get(n).walkable)
- break;
-
- VoxelArea::add_y(em, i, -1);
- }
- return (y >= y_nodes_min) ? y : y_nodes_min - 1;
-}
-
-
// Returns -MAX_MAP_GENERATION_LIMIT if not found
s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax)
{
this->heightmap = new s16[csize.X * csize.Z];
//// Initialize biome generator
- biomegen = m_bmgr->createBiomeGen(BIOMEGEN_ORIGINAL, params->bparams, csize);
+ biomegen = emerge->biomegen;
+ biomegen->assertChunkSize(csize);
biomemap = biomegen->biomemap;
//// Look up some commonly used content
MapgenBasic::~MapgenBasic()
{
- delete biomegen;
delete []heightmap;
delete m_emerge; // destroying EmergeParams is our responsibility
}
-void GenerateNotifier::setNotifyOn(u32 notify_on)
-{
- m_notify_on = notify_on;
-}
-
-
-void GenerateNotifier::setNotifyOnDecoIds(
- const std::set<u32> *notify_on_deco_ids)
-{
- m_notify_on_deco_ids = notify_on_deco_ids;
-}
-
-
bool GenerateNotifier::addEvent(GenNotifyType type, v3s16 pos, u32 id)
{
if (!(m_notify_on & (1 << type)))
void MapgenParams::readParams(const Settings *settings)
{
- std::string seed_str;
- const char *seed_name = (settings == g_settings) ? "fixed_map_seed" : "seed";
+ // should always be used via MapSettingsManager
+ assert(settings != g_settings);
- if (settings->getNoEx(seed_name, seed_str)) {
+ std::string seed_str;
+ if (settings->getNoEx("seed", seed_str)) {
if (!seed_str.empty())
seed = read_seed(seed_str.c_str());
else