return spec;
}
-u8 getNodeContent(v3s16 p, MapNode mn, NodeModMap &temp_mods)
+content_t getNodeContent(v3s16 p, MapNode mn, NodeModMap &temp_mods)
{
/*
Check temporary modifications on this node
}
}
- return mn.d;
+ return mn.getContent();
}
v3s16 dirs8[8] = {
for(u32 i=0; i<8; i++)
{
MapNode n = vmanip.getNodeNoEx(p - dirs8[i]);
- if(content_features(n.d).param_type == CPT_LIGHT
+ if(content_features(n).param_type == CPT_LIGHT
// Fast-style leaves look better this way
- && content_features(n.d).solidness != 2)
+ && content_features(n).solidness != 2)
{
light += decode_light(n.getLightBlend(daynight_ratio));
light_count++;
}
else
{
- if(n.d != CONTENT_IGNORE)
+ if(n.getContent() != CONTENT_IGNORE)
ambient_occlusion++;
}
}
TileSpec tile1 = getNodeTile(n1, p + face_dir, -face_dir, temp_mods);
// This is hackish
- u8 content0 = getNodeContent(p, n0, temp_mods);
- u8 content1 = getNodeContent(p + face_dir, n1, temp_mods);
+ content_t content0 = getNodeContent(p, n0, temp_mods);
+ content_t content1 = getNodeContent(p + face_dir, n1, temp_mods);
u8 mf = face_contents(content0, content1);
if(mf == 0)