]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mapblock.h
removed furnace menu because it is not needed anymore
[dragonfireclient.git] / src / mapblock.h
index 1eb97353cc74129e600904fbabced36a53640c5b..dd1d5e5aa590dd8ee5888ed260b3f079a2529752 100644 (file)
@@ -33,10 +33,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "voxel.h"
 #include "nodemetadata.h"
 #include "staticobject.h"
+#include "mapblock_nodemod.h"
+#ifndef SERVER
+       #include "mapblock_mesh.h"
+#endif
+
 
 #define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
 
-// Named by looking towards z+
+/*// Named by looking towards z+
 enum{
        FACE_BACK=0,
        FACE_TOP,
@@ -44,103 +49,7 @@ enum{
        FACE_FRONT,
        FACE_BOTTOM,
        FACE_LEFT
-};
-
-struct FastFace
-{
-       TileSpec tile;
-       video::S3DVertex vertices[4]; // Precalculated vertices
-};
-
-enum NodeModType
-{
-       NODEMOD_NONE,
-       NODEMOD_CHANGECONTENT, //param is content id
-       NODEMOD_CRACK // param is crack progression
-};
-
-struct NodeMod
-{
-       NodeMod(enum NodeModType a_type=NODEMOD_NONE, u16 a_param=0)
-       {
-               type = a_type;
-               param = a_param;
-       }
-       bool operator==(const NodeMod &other)
-       {
-               return (type == other.type && param == other.param);
-       }
-       enum NodeModType type;
-       u16 param;
-};
-
-class NodeModMap
-{
-public:
-       /*
-               returns true if the mod was different last time
-       */
-       bool set(v3s16 p, const NodeMod &mod)
-       {
-               // See if old is different, cancel if it is not different.
-               core::map<v3s16, NodeMod>::Node *n = m_mods.find(p);
-               if(n)
-               {
-                       NodeMod old = n->getValue();
-                       if(old == mod)
-                               return false;
-
-                       n->setValue(mod);
-               }
-               else
-               {
-                       m_mods.insert(p, mod);
-               }
-               
-               return true;
-       }
-       // Returns true if there was one
-       bool get(v3s16 p, NodeMod *mod)
-       {
-               core::map<v3s16, NodeMod>::Node *n;
-               n = m_mods.find(p);
-               if(n == NULL)
-                       return false;
-               if(mod)
-                       *mod = n->getValue();
-               return true;
-       }
-       bool clear(v3s16 p)
-       {
-               if(m_mods.find(p))
-               {
-                       m_mods.remove(p);
-                       return true;
-               }
-               return false;
-       }
-       bool clear()
-       {
-               if(m_mods.size() == 0)
-                       return false;
-               m_mods.clear();
-               return true;
-       }
-       void copy(NodeModMap &dest)
-       {
-               dest.m_mods.clear();
-
-               for(core::map<v3s16, NodeMod>::Iterator
-                               i = m_mods.getIterator();
-                               i.atEnd() == false; i++)
-               {
-                       dest.m_mods.insert(i.getNode()->getKey(), i.getNode()->getValue());
-               }
-       }
-
-private:
-       core::map<v3s16, NodeMod> m_mods;
-};
+};*/
 
 enum
 {
@@ -170,35 +79,6 @@ class NodeContainer
        }
 };
 
-/*
-       Mesh making stuff
-*/
-
-class MapBlock;
-
-#ifndef SERVER
-
-struct MeshMakeData
-{
-       u32 m_daynight_ratio;
-       NodeModMap m_temp_mods;
-       VoxelManipulator m_vmanip;
-       v3s16 m_blockpos;
-       
-       /*
-               Copy central data directly from block, and other data from
-               parent of block.
-       */
-       void fill(u32 daynight_ratio, MapBlock *block);
-};
-
-scene::SMesh* makeMapBlockMesh(MeshMakeData *data);
-
-#endif
-
-u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2,
-               v3s16 face_dir);
-
 /*
        MapBlock itself
 */
@@ -474,8 +354,7 @@ class MapBlock : public NodeContainer
        
        // See comments in mapblock.cpp
        bool propagateSunlight(core::map<v3s16, bool> & light_sources,
-                       bool remove_light=false, bool *black_air_left=NULL,
-                       bool grow_grass=false);
+                       bool remove_light=false, bool *black_air_left=NULL);
        
        // Copies data to VoxelManipulator to getPosRelative()
        void copyTo(VoxelManipulator &dst);
@@ -628,6 +507,10 @@ class MapBlock : public NodeContainer
                m_timestamp = time;
                setChangedFlag();
        }
+       void setTimestampNoChangedFlag(u32 time)
+       {
+               m_timestamp = time;
+       }
        u32 getTimestamp()
        {
                return m_timestamp;