&m_node_metadata, &m_node_timers,
m_gamedef->idef());
} catch(SerializationError &e) {
- errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata at ("
<<PP(getPos())<<": "<<e.what()<<std::endl;
}
}
catch(SerializationError &e)
{
- errorstream<<"WARNING: MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
+ warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
<<": "<<e.what()<<std::endl;
}
}
char tmp;
is.read(&tmp, 1);
if (is.gcount() != 1)
- throw SerializationError(std::string(__FUNCTION_NAME)
- + ": no enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
is_underground = tmp;
is.read((char *)*databuf_nodelist, nodecount * ser_length);
if ((u32)is.gcount() != nodecount * ser_length)
- throw SerializationError(std::string(__FUNCTION_NAME)
- + ": no enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
} else if (version <= 10) {
u8 t8;
is.read((char *)&t8, 1);
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(__FUNCTION_NAME)
- + ": no enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length] = s[i];
}
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(__FUNCTION_NAME)
- + ": no enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 1] = s[i];
}
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(__FUNCTION_NAME)
- + ": no enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
databuf_nodelist[i*ser_length + 2] = s[i];
}
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount * 3)
- throw SerializationError(std::string(__FUNCTION_NAME)
+ throw SerializationError(std::string(FUNCTION_NAME)
+ ": decompress resulted in size other than nodecount*3");
// deserialize nodes from buffer
m_gamedef->idef());
}
} catch(SerializationError &e) {
- errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
<<" while deserializing node metadata"<<std::endl;
}
}
u16 count = readU16(is);
// Not supported and length not known if count is not 0
if(count != 0){
- errorstream<<"WARNING: MapBlock::deSerialize_pre22(): "
+ warningstream<<"MapBlock::deSerialize_pre22(): "
<<"Ignoring stuff coming at and after MBOs"<<std::endl;
return;
}