/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <sstream>
#include "map.h"
-// For g_settings
-#include "main.h"
#include "light.h"
#include "nodedef.h"
#include "nodemetadata.h"
#include "log.h"
#include "nameidmapping.h"
#include "content_mapnode.h" // For legacy name-id mapping
+#include "content_nodemeta.h" // For legacy deserialization
+#include "serialization.h"
#ifndef SERVER
#include "mapblock_mesh.h"
#endif
+#include "util/string.h"
+#include "util/serialize.h"
+
+#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
/*
MapBlock
*/
MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
- m_node_metadata(new NodeMetadataList),
+ heat(0),
+ humidity(0),
+ heat_last_update(0),
+ humidity_last_update(0),
m_parent(parent),
m_pos(pos),
m_gamedef(gamedef),
is_underground(false),
m_lighting_expired(true),
m_day_night_differs(false),
+ m_day_night_differs_expired(true),
m_generated(false),
m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
- m_usage_timer(0)
+ m_usage_timer(0),
+ m_refcount(0)
{
data = NULL;
if(dummy == false)
reallocate();
#ifndef SERVER
- m_mesh_expired = false;
- mesh_mutex.Init();
mesh = NULL;
- m_temp_mods_mutex.Init();
#endif
}
{
#ifndef SERVER
{
- JMutexAutoLock lock(mesh_mutex);
+ //JMutexAutoLock lock(mesh_mutex);
if(mesh)
{
- mesh->drop();
+ delete mesh;
mesh = NULL;
}
}
#endif
- delete m_node_metadata;
-
if(data)
delete[] data;
}
}
}
-#ifndef SERVER
-
-#if 1
-void MapBlock::updateMesh(u32 daynight_ratio)
-{
-#if 0
- /*
- DEBUG: If mesh has been generated, don't generate it again
- */
- {
- JMutexAutoLock meshlock(mesh_mutex);
- if(mesh != NULL)
- return;
- }
-#endif
-
- MeshMakeData data;
- data.fill(daynight_ratio, this);
-
- scene::SMesh *mesh_new = makeMapBlockMesh(&data, m_gamedef);
-
- /*
- Replace the mesh
- */
-
- replaceMesh(mesh_new);
-
-}
-#endif
-
-void MapBlock::replaceMesh(scene::SMesh *mesh_new)
-{
- mesh_mutex.Lock();
-
- //scene::SMesh *mesh_old = mesh[daynight_i];
- //mesh[daynight_i] = mesh_new;
-
- scene::SMesh *mesh_old = mesh;
- mesh = mesh_new;
- setMeshExpired(false);
-
- if(mesh_old != NULL)
- {
- // Remove hardware buffers of meshbuffers of mesh
- // NOTE: No way, this runs in a different thread and everything
- /*u32 c = mesh_old->getMeshBufferCount();
- for(u32 i=0; i<c; i++)
- {
- IMeshBuffer *buf = mesh_old->getMeshBuffer(i);
- }*/
-
- /*infostream<<"mesh_old->getReferenceCount()="
- <<mesh_old->getReferenceCount()<<std::endl;
- u32 c = mesh_old->getMeshBufferCount();
- for(u32 i=0; i<c; i++)
- {
- scene::IMeshBuffer *buf = mesh_old->getMeshBuffer(i);
- infostream<<"buf->getReferenceCount()="
- <<buf->getReferenceCount()<<std::endl;
- }*/
-
- // Drop the mesh
- mesh_old->drop();
-
- //delete mesh_old;
- }
-
- mesh_mutex.Unlock();
-}
-
-#endif // !SERVER
-
/*
Propagates sunlight down through the block.
Doesn't modify nodes that are not affected by sunlight.
if black_air_left!=NULL, it is set to true if non-sunlighted
air is left in block.
*/
-bool MapBlock::propagateSunlight(core::map<v3s16, bool> & light_sources,
+bool MapBlock::propagateSunlight(std::set<v3s16> & light_sources,
bool remove_light, bool *black_air_left)
{
INodeDefManager *nodemgr = m_gamedef->ndef();
if(diminish_light(current_light) != 0)
{
- light_sources.insert(pos_relative + pos, true);
+ light_sources.insert(pos_relative + pos);
}
if(current_light == 0 && stopped_to_solid_object)
getPosRelative(), data_size);
}
-void MapBlock::updateDayNightDiff()
+void MapBlock::actuallyUpdateDayNightDiff()
{
INodeDefManager *nodemgr = m_gamedef->ndef();
+ // Running this function un-expires m_day_night_differs
+ m_day_night_differs_expired = false;
if(data == NULL)
{
m_day_night_differs = differs;
}
+void MapBlock::expireDayNightDiff()
+{
+ //INodeDefManager *nodemgr = m_gamedef->ndef();
+
+ if(data == NULL){
+ m_day_night_differs = false;
+ m_day_night_differs_expired = false;
+ return;
+ }
+
+ m_day_night_differs_expired = true;
+}
+
s16 MapBlock::getGroundLevel(v2s16 p2d)
{
if(isDummy())
throw SerializationError("ERROR: Not writing dummy block.");
}
- if(version <= 21)
- {
- serialize_pre22(os, version, disk);
- return;
- }
-
+ // Can't do this anymore; we have 16-bit dynamically allocated node IDs
+ // in memory; conversion just won't work in this direction.
+ if(version < 24)
+ throw SerializationError("MapBlock::serialize: serialization to "
+ "version < 24 not possible");
+
// First byte
u8 flags = 0;
if(is_underground)
flags |= 0x01;
- if(m_day_night_differs)
+ if(getDayNightDiff())
flags |= 0x02;
if(m_lighting_expired)
flags |= 0x04;
tmp_nodes[i] = data[i];
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
- u8 content_width = 1;
- /*u8 content_width = (nimap.size() <= 255) ? 1 : 2;*/
+ u8 content_width = 2;
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
}
else
{
- u8 content_width = 1;
- /*u8 content_width = 2;*/
+ u8 content_width = 2;
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
Node metadata
*/
std::ostringstream oss(std::ios_base::binary);
- m_node_metadata->serialize(oss);
+ m_node_metadata.serialize(oss);
compressZlib(oss.str(), os);
/*
*/
if(disk)
{
+ if(version <= 24){
+ // Node timers
+ m_node_timers.serialize(os, version);
+ }
+
// Static objects
m_static_objects.serialize(os);
// Write block-specific node definition id mapping
nimap.serialize(os);
+
+ if(version >= 25){
+ // Node timers
+ m_node_timers.serialize(os, version);
+ }
}
}
+void MapBlock::serializeNetworkSpecific(std::ostream &os, u16 net_proto_version)
+{
+ if(data == NULL)
+ {
+ throw SerializationError("ERROR: Not writing dummy block.");
+ }
+
+ if(net_proto_version >= 21){
+ int version = 1;
+ writeU8(os, version);
+ writeF1000(os, heat);
+ writeF1000(os, humidity);
+ }
+}
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
{
if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
+
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
+
+ m_day_night_differs_expired = false;
if(version <= 21)
{
/*
Bulk node data
*/
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Bulk node data"<<std::endl);
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
u8 content_width = readU8(is);
u8 params_width = readU8(is);
- if(content_width != 1)
+ if(content_width != 1 && content_width != 2)
throw SerializationError("MapBlock::deSerialize(): invalid content_width");
if(params_width != 2)
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
/*
NodeMetadata
*/
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node metadata"<<std::endl);
// Ignore errors
try{
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
- m_node_metadata->deSerialize(iss, m_gamedef);
+ if(version >= 23)
+ m_node_metadata.deSerialize(iss, m_gamedef);
+ else
+ content_nodemeta_deserialize_legacy(iss,
+ &m_node_metadata, &m_node_timers,
+ m_gamedef);
}
catch(SerializationError &e)
{
errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
- <<" while deserializing node metadata"<<std::endl;
+ <<" while deserializing node metadata at ("
+ <<PP(getPos())<<": "<<e.what()<<std::endl;
}
/*
*/
if(disk)
{
+ // Node timers
+ if(version == 23){
+ // Read unused zero
+ readU8(is);
+ }
+ if(version == 24){
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node timers (ver==24)"<<std::endl);
+ m_node_timers.deSerialize(is, version);
+ }
+
// Static objects
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Static objects"<<std::endl);
m_static_objects.deSerialize(is);
// Timestamp
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Timestamp"<<std::endl);
setTimestamp(readU32(is));
m_disk_timestamp = m_timestamp;
// Dynamically re-set ids based on node names
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": NameIdMapping"<<std::endl);
NameIdMapping nimap;
nimap.deSerialize(is);
correctBlockNodeIds(&nimap, data, m_gamedef);
- }
-}
-
-/*
- Legacy serialization
-*/
-
-// List relevant id-name pairs for ids in the block using nodedef
-// Before serialization version 22
-static void getBlockNodeIdMapping_pre22(NameIdMapping *nimap, MapNode *nodes,
- INodeDefManager *nodedef)
-{
- std::set<content_t> unknown_contents;
- for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
- {
- content_t id = nodes[i].getContent();
- const ContentFeatures &f = nodedef->get(id);
- const std::string &name = f.name;
- if(name == "")
- unknown_contents.insert(id);
- else
- nimap->set(id, name);
- }
- for(std::set<content_t>::const_iterator
- i = unknown_contents.begin();
- i != unknown_contents.end(); i++){
- errorstream<<"getBlockNodeIdMapping_pre22(): IGNORING ERROR: "
- <<"Name for node id "<<(*i)<<" not known"<<std::endl;
- }
-}
-void MapBlock::serialize_pre22(std::ostream &os, u8 version, bool disk)
-{
- u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
- MapNode *tmp_data = new MapNode[nodecount];
-
- // Legacy data changes
- // This code has to change from post-22 to pre-22 format.
- INodeDefManager *nodedef = m_gamedef->ndef();
- for(u32 i=0; i<nodecount; i++)
- {
- const ContentFeatures &f = nodedef->get(tmp_data[i].getContent());
- // Mineral
- if(nodedef->getId("default:stone_with_coal") == tmp_data[i].getContent())
- {
- tmp_data[i].setContent(nodedef->getId("default:stone"));
- tmp_data[i].setParam1(1); // MINERAL_COAL
- }
- else if(nodedef->getId("default:stone_with_iron") == tmp_data[i].getContent())
- {
- tmp_data[i].setContent(nodedef->getId("default:stone"));
- tmp_data[i].setParam1(2); // MINERAL_IRON
- }
- // facedir_simple
- if(f.legacy_facedir_simple)
- {
- tmp_data[i].setParam1(tmp_data[i].getParam2());
- tmp_data[i].setParam2(0);
- }
- // wall_mounted
- if(f.legacy_wallmounted)
- {
- u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
- u8 dir_new_format = tmp_data[i].getParam2() & 7; // lowest 3 bits
- u8 dir_old_format = wallmounted_new_to_old[dir_new_format];
- tmp_data[i].setParam2(dir_old_format);
- }
- }
-
- // Serialize nodes
- u32 ser_length = MapNode::serializedLength(version);
- SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
- for(u32 i=0; i<nodecount; i++)
- {
- tmp_data[i].serialize(&databuf_nodelist[i*ser_length], version);
- }
-
- delete[] tmp_data;
-
- // These have no compression
- if(version <= 3 || version == 5 || version == 6)
- {
- writeU8(os, is_underground);
- os.write((char*)*databuf_nodelist, databuf_nodelist.getSize());
- }
- else if(version <= 10)
- {
- /*
- With compression.
- Compress the materials and the params separately.
- */
-
- // First byte
- writeU8(os, is_underground);
- // Get and compress materials
- SharedBuffer<u8> materialdata(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- materialdata[i] = databuf_nodelist[i*ser_length];
- }
- compress(materialdata, os, version);
-
- // Get and compress lights
- SharedBuffer<u8> lightdata(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- lightdata[i] = databuf_nodelist[i*ser_length+1];
- }
- compress(lightdata, os, version);
-
- if(version >= 10)
- {
- // Get and compress param2
- SharedBuffer<u8> param2data(nodecount);
- for(u32 i=0; i<nodecount; i++)
- {
- param2data[i] = databuf_nodelist[i*ser_length+2];
- }
- compress(param2data, os, version);
+ if(version >= 25){
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node timers (ver>=25)"<<std::endl);
+ m_node_timers.deSerialize(is, version);
}
}
- // All other versions (newest)
- else
- {
- // First byte
- u8 flags = 0;
- if(is_underground)
- flags |= 0x01;
- if(m_day_night_differs)
- flags |= 0x02;
- if(m_lighting_expired)
- flags |= 0x04;
- if(version >= 18)
- {
- if(m_generated == false)
- flags |= 0x08;
- }
- writeU8(os, flags);
- /*
- Get data
- */
-
- // Create buffer with different parameters sorted
- SharedBuffer<u8> databuf(nodecount*3);
- for(u32 i=0; i<nodecount; i++)
- {
- databuf[i] = databuf_nodelist[i*ser_length];
- databuf[i+nodecount] = databuf_nodelist[i*ser_length+1];
- databuf[i+nodecount*2] = databuf_nodelist[i*ser_length+2];
- }
-
- /*
- Compress data to output stream
- */
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Done."<<std::endl);
+}
- compress(databuf, os, version);
-
- /*
- NodeMetadata
- */
- if(version >= 14)
- {
- if(version <= 15)
- {
- try{
- std::ostringstream oss(std::ios_base::binary);
- m_node_metadata->serialize(oss);
- os<<serializeString(oss.str());
- }
- // This will happen if the string is longer than 65535
- catch(SerializationError &e)
- {
- // Use an empty string
- os<<serializeString("");
- }
- }
- else
- {
- std::ostringstream oss(std::ios_base::binary);
- m_node_metadata->serialize(oss);
- compressZlib(oss.str(), os);
- //os<<serializeLongString(oss.str());
- }
+void MapBlock::deSerializeNetworkSpecific(std::istream &is)
+{
+ try {
+ int version = readU8(is);
+ //if(version != 1)
+ // throw SerializationError("unsupported MapBlock version");
+ if(version >= 1) {
+ heat = readF1000(is);
+ humidity = readF1000(is);
}
}
-
-
- if(disk)
+ catch(SerializationError &e)
{
- // Versions up from 9 have block objects. (DEPRECATED)
- if(version >= 9)
- {
- // count=0
- writeU16(os, 0);
- }
-
- // Versions up from 15 have static objects.
- if(version >= 15)
- {
- m_static_objects.serialize(os);
- }
-
- // Timestamp
- if(version >= 17)
- {
- writeU32(os, getTimestamp());
- }
-
- // Scan and write node definition id mapping
- if(version >= 21)
- {
- NameIdMapping nimap;
- getBlockNodeIdMapping_pre22(&nimap, data, m_gamedef->ndef());
- nimap.serialize(os);
- }
+ errorstream<<"WARNING: MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
+ <<": "<<e.what()<<std::endl;
}
}
+/*
+ Legacy serialization
+*/
+
void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
{
u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
("MapBlock::deSerialize: no enough input data");
is_underground = tmp;
is.read((char*)*databuf_nodelist, nodecount * ser_length);
- if(is.gcount() != nodecount * ser_length)
+ if((u32)is.gcount() != nodecount * ser_length)
throw SerializationError
("MapBlock::deSerialize: no enough input data");
}
{
std::string data = deSerializeString(is);
std::istringstream iss(data, std::ios_base::binary);
- m_node_metadata->deSerialize(iss, m_gamedef);
+ content_nodemeta_deserialize_legacy(iss,
+ &m_node_metadata, &m_node_timers,
+ m_gamedef);
}
else
{
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
std::istringstream iss(oss.str(), std::ios_base::binary);
- m_node_metadata->deSerialize(iss, m_gamedef);
+ content_nodemeta_deserialize_legacy(iss,
+ &m_node_metadata, &m_node_timers,
+ m_gamedef);
}
}
catch(SerializationError &e)
else
desc<<"is_ug [ ], ";
-#ifndef SERVER
- if(block->getMeshExpired())
- desc<<"mesh_exp [X], ";
- else
- desc<<"mesh_exp [ ], ";
-#endif
-
if(block->getLightingExpired())
desc<<"lighting_exp [X], ";
else