]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mapblock.cpp
Mention world location at server startup at action level
[dragonfireclient.git] / src / mapblock.cpp
index 76b8a5e799be3a8912c47d8806df81a1ddc77f60..b436378da5a2cbc3f4f907fbabcee7e860640e6a 100644 (file)
@@ -30,6 +30,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 #include "nameidmapping.h"
 #include "content_mapnode.h" // For legacy name-id mapping
+#ifndef SERVER
+#include "mapblock_mesh.h"
+#endif
 
 /*
        MapBlock
@@ -41,11 +44,14 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
                m_pos(pos),
                m_gamedef(gamedef),
                m_modified(MOD_STATE_WRITE_NEEDED),
+               m_modified_reason("initial"),
+               m_modified_reason_too_long(false),
                is_underground(false),
                m_lighting_expired(true),
                m_day_night_differs(false),
                m_generated(false),
                m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
+               m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
                m_usage_timer(0)
 {
        data = NULL;
@@ -501,25 +507,41 @@ s16 MapBlock::getGroundLevel(v2s16 p2d)
 /*
        Serialization
 */
-
 // List relevant id-name pairs for ids in the block using nodedef
-static void getBlockNodeIdMapping(NameIdMapping *nimap, MapBlock *block,
+// Renumbers the content IDs (starting at 0 and incrementing
+static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
                INodeDefManager *nodedef)
 {
+       std::map<content_t, content_t> mapping;
        std::set<content_t> unknown_contents;
-       for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
-       for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
-       for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
+       content_t id_counter = 0;
+       for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
        {
-               v3s16 p(x0,y0,z0);
-               MapNode n = block->getNode(p);
-               content_t id = n.getContent();
-               const ContentFeatures &f = nodedef->get(id);
-               const std::string &name = f.name;
-               if(name == "")
-                       unknown_contents.insert(id);
+               content_t global_id = nodes[i].getContent();
+               content_t id = CONTENT_IGNORE;
+
+               // Try to find an existing mapping
+               std::map<content_t, content_t>::iterator j = mapping.find(global_id);
+               if(j != mapping.end())
+               {
+                       id = j->second;
+               }
                else
-                       nimap->set(id, name);
+               {
+                       // We have to assign a new mapping
+                       id = id_counter++;
+                       mapping.insert(std::make_pair(global_id, id));
+
+                       const ContentFeatures &f = nodedef->get(global_id);
+                       const std::string &name = f.name;
+                       if(name == "")
+                               unknown_contents.insert(global_id);
+                       else
+                               nimap->set(id, name);
+               }
+
+               // Update the MapNode
+               nodes[i].setContent(id);
        }
        for(std::set<content_t>::const_iterator
                        i = unknown_contents.begin();
@@ -531,7 +553,7 @@ static void getBlockNodeIdMapping(NameIdMapping *nimap, MapBlock *block,
 // Correct ids in the block to match nodedef based on names.
 // Unknown ones are added to nodedef.
 // Will not update itself to match id-name pairs in nodedef.
-void correctBlockNodeIds(const NameIdMapping *nimap, MapBlock *block,
+static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
                IGameDef *gamedef)
 {
        INodeDefManager *nodedef = gamedef->ndef();
@@ -541,13 +563,9 @@ void correctBlockNodeIds(const NameIdMapping *nimap, MapBlock *block,
        // correct ids.
        std::set<content_t> unnamed_contents;
        std::set<std::string> unallocatable_contents;
-       for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
-       for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
-       for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
+       for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
        {
-               v3s16 p(x0,y0,z0);
-               MapNode n = block->getNode(p);
-               content_t local_id = n.getContent();
+               content_t local_id = nodes[i].getContent();
                std::string name;
                bool found = nimap->getName(local_id, name);
                if(!found){
@@ -563,8 +581,7 @@ void correctBlockNodeIds(const NameIdMapping *nimap, MapBlock *block,
                                continue;
                        }
                }
-               n.setContent(global_id);
-               block->setNode(p, n);
+               nodes[i].setContent(global_id);
        }
        for(std::set<content_t>::const_iterator
                        i = unnamed_contents.begin();
@@ -582,7 +599,7 @@ void correctBlockNodeIds(const NameIdMapping *nimap, MapBlock *block,
        }
 }
 
-void MapBlock::serialize(std::ostream &os, u8 version)
+void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
 {
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapBlock format not supported");
@@ -592,22 +609,226 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                throw SerializationError("ERROR: Not writing dummy block.");
        }
        
-       // These have no compression
-       if(version <= 3 || version == 5 || version == 6)
+       if(version <= 21)
        {
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-               
-               u32 buflen = 1 + nodecount * MapNode::serializedLength(version);
-               SharedBuffer<u8> dest(buflen);
+               serialize_pre22(os, version, disk);
+               return;
+       }
 
-               dest[0] = is_underground;
+       // First byte
+       u8 flags = 0;
+       if(is_underground)
+               flags |= 0x01;
+       if(m_day_night_differs)
+               flags |= 0x02;
+       if(m_lighting_expired)
+               flags |= 0x04;
+       if(m_generated == false)
+               flags |= 0x08;
+       writeU8(os, flags);
+       
+       /*
+               Bulk node data
+       */
+       NameIdMapping nimap;
+       u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
+       if(disk)
+       {
+               MapNode *tmp_nodes = new MapNode[nodecount];
                for(u32 i=0; i<nodecount; i++)
+                       tmp_nodes[i] = data[i];
+               getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
+
+               u8 content_width = 1;
+               /*u8 content_width = (nimap.size() <= 255) ? 1 : 2;*/
+               u8 params_width = 2;
+               writeU8(os, content_width);
+               writeU8(os, params_width);
+               MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
+                               content_width, params_width, true);
+               delete[] tmp_nodes;
+       }
+       else
+       {
+               u8 content_width = 1;
+               /*u8 content_width = 2;*/
+               u8 params_width = 2;
+               writeU8(os, content_width);
+               writeU8(os, params_width);
+               MapNode::serializeBulk(os, version, data, nodecount,
+                               content_width, params_width, true);
+       }
+       
+       /*
+               Node metadata
+       */
+       std::ostringstream oss(std::ios_base::binary);
+       m_node_metadata->serialize(oss);
+       compressZlib(oss.str(), os);
+
+       /*
+               Data that goes to disk, but not the network
+       */
+       if(disk)
+       {
+               // Static objects
+               m_static_objects.serialize(os);
+
+               // Timestamp
+               writeU32(os, getTimestamp());
+
+               // Write block-specific node definition id mapping
+               nimap.serialize(os);
+       }
+}
+
+
+void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapBlock format not supported");
+
+       if(version <= 21)
+       {
+               deSerialize_pre22(is, version, disk);
+               return;
+       }
+
+       u8 flags = readU8(is);
+       is_underground = (flags & 0x01) ? true : false;
+       m_day_night_differs = (flags & 0x02) ? true : false;
+       m_lighting_expired = (flags & 0x04) ? true : false;
+       m_generated = (flags & 0x08) ? false : true;
+
+       /*
+               Bulk node data
+       */
+       u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
+       u8 content_width = readU8(is);
+       u8 params_width = readU8(is);
+       if(content_width != 1)
+               throw SerializationError("MapBlock::deSerialize(): invalid content_width");
+       if(params_width != 2)
+               throw SerializationError("MapBlock::deSerialize(): invalid params_width");
+       MapNode::deSerializeBulk(is, version, data, nodecount,
+                       content_width, params_width, true);
+
+       /*
+               NodeMetadata
+       */
+       // Ignore errors
+       try{
+               std::ostringstream oss(std::ios_base::binary);
+               decompressZlib(is, oss);
+               std::istringstream iss(oss.str(), std::ios_base::binary);
+               m_node_metadata->deSerialize(iss, m_gamedef);
+       }
+       catch(SerializationError &e)
+       {
+               errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
+                               <<" while deserializing node metadata"<<std::endl;
+       }
+
+       /*
+               Data that is only on disk
+       */
+       if(disk)
+       {
+               // Static objects
+               m_static_objects.deSerialize(is);
+               
+               // Timestamp
+               setTimestamp(readU32(is));
+               m_disk_timestamp = m_timestamp;
+               
+               // Dynamically re-set ids based on node names
+               NameIdMapping nimap;
+               nimap.deSerialize(is);
+               correctBlockNodeIds(&nimap, data, m_gamedef);
+       }
+}
+
+/*
+       Legacy serialization
+*/
+
+// List relevant id-name pairs for ids in the block using nodedef
+// Before serialization version 22
+static void getBlockNodeIdMapping_pre22(NameIdMapping *nimap, MapNode *nodes,
+               INodeDefManager *nodedef)
+{
+       std::set<content_t> unknown_contents;
+       for(u32 i=0; i<MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE; i++)
+       {
+               content_t id = nodes[i].getContent();
+               const ContentFeatures &f = nodedef->get(id);
+               const std::string &name = f.name;
+               if(name == "")
+                       unknown_contents.insert(id);
+               else
+                       nimap->set(id, name);
+       }
+       for(std::set<content_t>::const_iterator
+                       i = unknown_contents.begin();
+                       i != unknown_contents.end(); i++){
+               errorstream<<"getBlockNodeIdMapping_pre22(): IGNORING ERROR: "
+                               <<"Name for node id "<<(*i)<<" not known"<<std::endl;
+       }
+}
+void MapBlock::serialize_pre22(std::ostream &os, u8 version, bool disk)
+{
+       u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
+
+       MapNode *tmp_data = new MapNode[nodecount];
+       
+       // Legacy data changes
+       // This code has to change from post-22 to pre-22 format.
+       INodeDefManager *nodedef = m_gamedef->ndef();
+       for(u32 i=0; i<nodecount; i++)
+       {
+               const ContentFeatures &f = nodedef->get(tmp_data[i].getContent());
+               // Mineral
+               if(nodedef->getId("default:stone_with_coal") == tmp_data[i].getContent())
                {
-                       u32 s = 1 + i * MapNode::serializedLength(version);
-                       data[i].serialize(&dest[s], version);
+                       tmp_data[i].setContent(nodedef->getId("default:stone"));
+                       tmp_data[i].setParam1(1);  // MINERAL_COAL
                }
+               else if(nodedef->getId("default:stone_with_iron") == tmp_data[i].getContent())
+               {
+                       tmp_data[i].setContent(nodedef->getId("default:stone"));
+                       tmp_data[i].setParam1(2);  // MINERAL_IRON
+               }
+               // facedir_simple
+               if(f.legacy_facedir_simple)
+               {
+                       tmp_data[i].setParam1(tmp_data[i].getParam2());
+                       tmp_data[i].setParam2(0);
+               }
+               // wall_mounted
+               if(f.legacy_wallmounted)
+               {
+                       u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
+                       u8 dir_new_format = tmp_data[i].getParam2() & 7; // lowest 3 bits
+                       u8 dir_old_format = wallmounted_new_to_old[dir_new_format];
+                       tmp_data[i].setParam2(dir_old_format);
+               }
+       }
+
+       // Serialize nodes
+       u32 ser_length = MapNode::serializedLength(version);
+       SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
+       for(u32 i=0; i<nodecount; i++)
+       {
+               tmp_data[i].serialize(&databuf_nodelist[i*ser_length], version);
+       }
+
+       delete[] tmp_data;
                
-               os.write((char*)*dest, dest.getSize());
+       // These have no compression
+       if(version <= 3 || version == 5 || version == 6)
+       {
+               writeU8(os, is_underground);
+               os.write((char*)*databuf_nodelist, databuf_nodelist.getSize());
        }
        else if(version <= 10)
        {
@@ -617,15 +838,13 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                */
                
                // First byte
-               os.write((char*)&is_underground, 1);
-
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
+               writeU8(os, is_underground);
 
                // Get and compress materials
                SharedBuffer<u8> materialdata(nodecount);
                for(u32 i=0; i<nodecount; i++)
                {
-                       materialdata[i] = data[i].param0;
+                       materialdata[i] = databuf_nodelist[i*ser_length];
                }
                compress(materialdata, os, version);
 
@@ -633,7 +852,7 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                SharedBuffer<u8> lightdata(nodecount);
                for(u32 i=0; i<nodecount; i++)
                {
-                       lightdata[i] = data[i].param1;
+                       lightdata[i] = databuf_nodelist[i*ser_length+1];
                }
                compress(lightdata, os, version);
                
@@ -643,7 +862,7 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                        SharedBuffer<u8> param2data(nodecount);
                        for(u32 i=0; i<nodecount; i++)
                        {
-                               param2data[i] = data[i].param2;
+                               param2data[i] = databuf_nodelist[i*ser_length+2];
                        }
                        compress(param2data, os, version);
                }
@@ -664,28 +883,19 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                        if(m_generated == false)
                                flags |= 0x08;
                }
-               os.write((char*)&flags, 1);
+               writeU8(os, flags);
                
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
                /*
                        Get data
                */
 
-               // Serialize nodes
-               SharedBuffer<u8> databuf_nodelist(nodecount*3);
-               for(u32 i=0; i<nodecount; i++)
-               {
-                       data[i].serialize(&databuf_nodelist[i*3], version);
-               }
-               
                // Create buffer with different parameters sorted
                SharedBuffer<u8> databuf(nodecount*3);
                for(u32 i=0; i<nodecount; i++)
                {
-                       databuf[i] = databuf_nodelist[i*3];
-                       databuf[i+nodecount] = databuf_nodelist[i*3+1];
-                       databuf[i+nodecount*2] = databuf_nodelist[i*3+2];
+                       databuf[i] = databuf_nodelist[i*ser_length];
+                       databuf[i+nodecount] = databuf_nodelist[i*ser_length+1];
+                       databuf[i+nodecount*2] = databuf_nodelist[i*ser_length+2];
                }
 
                /*
@@ -722,50 +932,69 @@ void MapBlock::serialize(std::ostream &os, u8 version)
                        }
                }
        }
-}
 
-void MapBlock::deSerialize(std::istream &is, u8 version)
-{
-       if(!ser_ver_supported(version))
-               throw VersionMismatchException("ERROR: MapBlock format not supported");
 
-       // These have no lighting info
-       if(version <= 1)
+       if(disk)
        {
-               setLightingExpired(true);
-       }
+               // Versions up from 9 have block objects. (DEPRECATED)
+               if(version >= 9)
+               {
+                       // count=0
+                       writeU16(os, 0);
+               }
 
-       // These have no "generated" field
-       if(version < 18)
-       {
-               m_generated = true;
+               // Versions up from 15 have static objects.
+               if(version >= 15)
+               {
+                       m_static_objects.serialize(os);
+               }
+
+               // Timestamp
+               if(version >= 17)
+               {
+                       writeU32(os, getTimestamp());
+               }
+
+               // Scan and write node definition id mapping
+               if(version >= 21)
+               {
+                       NameIdMapping nimap;
+                       getBlockNodeIdMapping_pre22(&nimap, data, m_gamedef->ndef());
+                       nimap.serialize(os);
+               }
        }
+}
+
+void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
+{
+       u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
+
+       // Initialize default flags
+       is_underground = false;
+       m_day_night_differs = false;
+       m_lighting_expired = false;
+       m_generated = true;
+
+       // Make a temporary buffer
+       u32 ser_length = MapNode::serializedLength(version);
+       SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
 
        // These have no compression
        if(version <= 3 || version == 5 || version == 6)
        {
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
                char tmp;
                is.read(&tmp, 1);
                if(is.gcount() != 1)
                        throw SerializationError
                                        ("MapBlock::deSerialize: no enough input data");
                is_underground = tmp;
-               for(u32 i=0; i<nodecount; i++)
-               {
-                       s32 len = MapNode::serializedLength(version);
-                       SharedBuffer<u8> d(len);
-                       is.read((char*)*d, len);
-                       if(is.gcount() != len)
-                               throw SerializationError
-                                               ("MapBlock::deSerialize: no enough input data");
-                       data[i].deSerialize(*d, version);
-               }
+               is.read((char*)*databuf_nodelist, nodecount * ser_length);
+               if(is.gcount() != nodecount * ser_length)
+                       throw SerializationError
+                                       ("MapBlock::deSerialize: no enough input data");
        }
        else if(version <= 10)
        {
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
                u8 t8;
                is.read((char*)&t8, 1);
                is_underground = t8;
@@ -780,7 +1009,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
                                                ("MapBlock::deSerialize: invalid format");
                        for(u32 i=0; i<s.size(); i++)
                        {
-                               data[i].param0 = s[i];
+                               databuf_nodelist[i*ser_length] = s[i];
                        }
                }
                {
@@ -793,7 +1022,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
                                                ("MapBlock::deSerialize: invalid format");
                        for(u32 i=0; i<s.size(); i++)
                        {
-                               data[i].param1 = s[i];
+                               databuf_nodelist[i*ser_length + 1] = s[i];
                        }
                }
        
@@ -808,15 +1037,13 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
                                                ("MapBlock::deSerialize: invalid format");
                        for(u32 i=0; i<s.size(); i++)
                        {
-                               data[i].param2 = s[i];
+                               databuf_nodelist[i*ser_length + 2] = s[i];
                        }
                }
        }
        // All other versions (newest)
        else
        {
-               u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
-
                u8 flags;
                is.read((char*)&flags, 1);
                is_underground = (flags & 0x01) ? true : false;
@@ -837,11 +1064,9 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
                // deserialize nodes from buffer
                for(u32 i=0; i<nodecount; i++)
                {
-                       u8 buf[3];
-                       buf[0] = s[i];
-                       buf[1] = s[i+nodecount];
-                       buf[2] = s[i+nodecount*2];
-                       data[i].deSerialize(buf, version);
+                       databuf_nodelist[i*ser_length] = s[i];
+                       databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
+                       databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
                }
                
                /*
@@ -873,74 +1098,98 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
                        }
                }
        }
-}
 
-void MapBlock::serializeDiskExtra(std::ostream &os, u8 version)
-{
-       // Versions up from 9 have block objects. (DEPRECATED)
-       if(version >= 9)
+       // Deserialize node data
+       for(u32 i=0; i<nodecount; i++)
        {
-               // count=0
-               writeU16(os, 0);
-       }
-       
-       // Versions up from 15 have static objects.
-       if(version >= 15)
-       {
-               m_static_objects.serialize(os);
+               data[i].deSerialize(&databuf_nodelist[i*ser_length], version);
        }
 
-       // Timestamp
-       if(version >= 17)
+       if(disk)
        {
-               writeU32(os, getTimestamp());
-       }
+               /*
+                       Versions up from 9 have block objects. (DEPRECATED)
+               */
+               if(version >= 9){
+                       u16 count = readU16(is);
+                       // Not supported and length not known if count is not 0
+                       if(count != 0){
+                               errorstream<<"WARNING: MapBlock::deSerialize_pre22(): "
+                                               <<"Ignoring stuff coming at and after MBOs"<<std::endl;
+                               return;
+                       }
+               }
+
+               /*
+                       Versions up from 15 have static objects.
+               */
+               if(version >= 15)
+                       m_static_objects.deSerialize(is);
+
+               // Timestamp
+               if(version >= 17){
+                       setTimestamp(readU32(is));
+                       m_disk_timestamp = m_timestamp;
+               } else {
+                       setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
+               }
 
-       // Scan and write node definition id mapping
-       if(version >= 21){
+               // Dynamically re-set ids based on node names
                NameIdMapping nimap;
-               getBlockNodeIdMapping(&nimap, this, m_gamedef->ndef());
-               nimap.serialize(os);
+               // If supported, read node definition id mapping
+               if(version >= 21){
+                       nimap.deSerialize(is);
+               // Else set the legacy mapping
+               } else {
+                       content_mapnode_get_name_id_mapping(&nimap);
+               }
+               correctBlockNodeIds(&nimap, data, m_gamedef);
        }
-}
 
-void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version)
-{
-       /*
-               Versions up from 9 have block objects. (DEPRECATED)
-       */
-       if(version >= 9){
-               u16 count = readU16(is);
-               // Not supported and length not known if count is not 0
-               if(count != 0){
-                       errorstream<<"WARNING: MapBlock::deSerializeDiskExtra(): "
-                                       <<"Ignoring stuff coming at and after MBOs"<<std::endl;
-                       return;
+
+       // Legacy data changes
+       // This code has to convert from pre-22 to post-22 format.
+       INodeDefManager *nodedef = m_gamedef->ndef();
+       for(u32 i=0; i<nodecount; i++)
+       {
+               const ContentFeatures &f = nodedef->get(data[i].getContent());
+               // Mineral
+               if(nodedef->getId("default:stone") == data[i].getContent()
+                               && data[i].getParam1() == 1)
+               {
+                       data[i].setContent(nodedef->getId("default:stone_with_coal"));
+                       data[i].setParam1(0);
+               }
+               else if(nodedef->getId("default:stone") == data[i].getContent()
+                               && data[i].getParam1() == 2)
+               {
+                       data[i].setContent(nodedef->getId("default:stone_with_iron"));
+                       data[i].setParam1(0);
+               }
+               // facedir_simple
+               if(f.legacy_facedir_simple)
+               {
+                       data[i].setParam2(data[i].getParam1());
+                       data[i].setParam1(0);
+               }
+               // wall_mounted
+               if(f.legacy_wallmounted)
+               {
+                       u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
+                       u8 dir_old_format = data[i].getParam2();
+                       u8 dir_new_format = 0;
+                       for(u8 j=0; j<8; j++)
+                       {
+                               if((dir_old_format & wallmounted_new_to_old[j]) != 0)
+                               {
+                                       dir_new_format = j;
+                                       break;
+                               }
+                       }
+                       data[i].setParam2(dir_new_format);
                }
        }
 
-       /*
-               Versions up from 15 have static objects.
-       */
-       if(version >= 15)
-               m_static_objects.deSerialize(is);
-               
-       // Timestamp
-       if(version >= 17)
-               setTimestamp(readU32(is));
-       else
-               setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
-       
-       // Dynamically re-set ids based on node names
-       NameIdMapping nimap;
-       // If supported, read node definition id mapping
-       if(version >= 21){
-               nimap.deSerialize(is);
-       // Else set the legacy mapping
-       } else {
-               content_mapnode_get_name_id_mapping(&nimap);
-       }
-       correctBlockNodeIds(&nimap, this, m_gamedef);
 }
 
 /*