#include "gamedef.h"
#include "log.h"
#include "nameidmapping.h"
-#include "content_mapnode.h" // For legacy name-id mapping
+#include "content_mapnode.h" // For legacy name-id mapping
#include "content_nodemeta.h" // For legacy deserialization
#include "serialization.h"
#ifndef SERVER
#include "util/basic_macros.h"
static const char *modified_reason_strings[] = {
- "initial",
- "reallocate",
- "setIsUnderground",
- "setLightingExpired",
- "setGenerated",
- "setNode",
- "setNodeNoCheck",
- "setTimestamp",
- "NodeMetaRef::reportMetadataChange",
- "clearAllObjects",
- "Timestamp expired (step)",
- "addActiveObjectRaw",
- "removeRemovedObjects/remove",
- "removeRemovedObjects/deactivate",
- "Stored list cleared in activateObjects due to overflow",
- "deactivateFarObjects: Static data moved in",
- "deactivateFarObjects: Static data moved out",
- "deactivateFarObjects: Static data changed considerably",
- "finishBlockMake: expireDayNightDiff",
- "unknown",
+ "initial",
+ "reallocate",
+ "setIsUnderground",
+ "setLightingExpired",
+ "setGenerated",
+ "setNode",
+ "setNodeNoCheck",
+ "setTimestamp",
+ "NodeMetaRef::reportMetadataChange",
+ "clearAllObjects",
+ "Timestamp expired (step)",
+ "addActiveObjectRaw",
+ "removeRemovedObjects/remove",
+ "removeRemovedObjects/deactivate",
+ "Stored list cleared in activateObjects due to overflow",
+ "deactivateFarObjects: Static data moved in",
+ "deactivateFarObjects: Static data moved out",
+ "deactivateFarObjects: Static data changed considerably",
+ "finishBlockMake: expireDayNightDiff",
+ "unknown",
};
+
/*
MapBlock
*/
-MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy) :
- m_parent(parent), m_pos(pos), m_pos_relative(pos * MAP_BLOCKSIZE),
+MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
+ m_parent(parent),
+ m_pos(pos),
+ m_pos_relative(pos * MAP_BLOCKSIZE),
m_gamedef(gamedef)
{
if (!dummy)
std::string reason;
const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
- ARRLEN(modified_reason_strings));
+ ARRLEN(modified_reason_strings));
for (u32 i = 0; i != ubound; i++) {
if ((m_modified_reason & (1 << i)) == 0)
return reason;
}
+
void MapBlock::copyTo(VoxelManipulator &dst)
{
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
- VoxelArea data_area(v3s16(0, 0, 0), data_size - v3s16(1, 1, 1));
+ VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
// Copy from data to VoxelManipulator
- dst.copyFrom(data, data_area, v3s16(0, 0, 0), getPosRelative(), data_size);
+ dst.copyFrom(data, data_area, v3s16(0,0,0),
+ getPosRelative(), data_size);
}
void MapBlock::copyFrom(VoxelManipulator &dst)
{
v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
- VoxelArea data_area(v3s16(0, 0, 0), data_size - v3s16(1, 1, 1));
+ VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
// Copy from VoxelManipulator to data
- dst.copyTo(data, data_area, v3s16(0, 0, 0), getPosRelative(), data_size);
+ dst.copyTo(data, data_area, v3s16(0,0,0),
+ getPosRelative(), data_size);
}
void MapBlock::actuallyUpdateDayNightDiff()
s16 MapBlock::getGroundLevel(v2s16 p2d)
{
- if (isDummy())
+ if(isDummy())
return -3;
- try {
- s16 y = MAP_BLOCKSIZE - 1;
- for (; y >= 0; y--) {
+ try
+ {
+ s16 y = MAP_BLOCKSIZE-1;
+ for(; y>=0; y--)
+ {
MapNode n = getNodeRef(p2d.X, y, p2d.Y);
if (m_gamedef->ndef()->get(n).walkable) {
- if (y == MAP_BLOCKSIZE - 1)
+ if(y == MAP_BLOCKSIZE-1)
return -2;
return y;
}
}
return -1;
- } catch (InvalidPositionException &e) {
+ }
+ catch(InvalidPositionException &e)
+ {
return -3;
}
}
// a speedup of 4 for one of the major time consuming functions on storing
// mapblocks.
static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1];
-static void getBlockNodeIdMapping(
- NameIdMapping *nimap, MapNode *nodes, const NodeDefManager *nodedef)
+static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
+ const NodeDefManager *nodedef)
{
memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t));
// Try to find an existing mapping
if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
id = getBlockNodeIdMapping_mapping[global_id];
- } else {
+ }
+ else
+ {
// We have to assign a new mapping
id = id_counter++;
getBlockNodeIdMapping_mapping[global_id] = id;
}
for (u16 unknown_content : unknown_contents) {
errorstream << "getBlockNodeIdMapping(): IGNORING ERROR: "
- << "Name for node id " << unknown_content << " not known"
- << std::endl;
+ << "Name for node id " << unknown_content << " not known" << std::endl;
}
}
// Correct ids in the block to match nodedef based on names.
// Unknown ones are added to nodedef.
// Will not update itself to match id-name pairs in nodedef.
-static void correctBlockNodeIds(
- const NameIdMapping *nimap, MapNode *nodes, IGameDef *gamedef)
+static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
+ IGameDef *gamedef)
{
const NodeDefManager *nodedef = gamedef->ndef();
// This means the block contains incorrect ids, and we contain
for (u32 i = 0; i < MapBlock::nodecount; i++) {
content_t local_id = nodes[i].getContent();
- // If previous node local_id was found and same than before, don't lookup
- // maps apply directly previous resolved id This permits to massively
- // improve loading performance when nodes are similar example:
- // default:air, default:stone are massively present
+ // If previous node local_id was found and same than before, don't lookup maps
+ // apply directly previous resolved id
+ // This permits to massively improve loading performance when nodes are similar
+ // example: default:air, default:stone are massively present
if (previous_exists && local_id == previous_local_id) {
nodes[i].setContent(previous_global_id);
continue;
previous_exists = true;
}
- for (const content_t c : unnamed_contents) {
+ for (const content_t c: unnamed_contents) {
errorstream << "correctBlockNodeIds(): IGNORING ERROR: "
- << "Block contains id " << c << " with no name mapping"
- << std::endl;
+ << "Block contains id " << c
+ << " with no name mapping" << std::endl;
}
- for (const std::string &node_name : unallocatable_contents) {
+ for (const std::string &node_name: unallocatable_contents) {
errorstream << "correctBlockNodeIds(): IGNORING ERROR: "
- << "Could not allocate global id for node name \""
- << node_name << "\"" << std::endl;
+ << "Could not allocate global id for node name \""
+ << node_name << "\"" << std::endl;
}
}
-void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
+void MapBlock::serialize(std::ostream &os, u8 version, bool disk, int compression_level)
{
- if (!ser_ver_supported(version))
+ if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
if (!data)
// First byte
u8 flags = 0;
- if (is_underground)
+ if(is_underground)
flags |= 0x01;
- if (getDayNightDiff())
+ if(getDayNightDiff())
flags |= 0x02;
if (!m_generated)
flags |= 0x08;
Bulk node data
*/
NameIdMapping nimap;
- if (disk) {
+ if(disk)
+ {
MapNode *tmp_nodes = new MapNode[nodecount];
- for (u32 i = 0; i < nodecount; i++)
+ for(u32 i=0; i<nodecount; i++)
tmp_nodes[i] = data[i];
getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
- MapNode::serializeBulk(os, version, tmp_nodes, nodecount, content_width,
- params_width, true);
+ MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
+ content_width, params_width, compression_level);
delete[] tmp_nodes;
- } else {
+ }
+ else
+ {
u8 content_width = 2;
u8 params_width = 2;
writeU8(os, content_width);
writeU8(os, params_width);
- MapNode::serializeBulk(os, version, data, nodecount, content_width,
- params_width, true);
+ MapNode::serializeBulk(os, version, data, nodecount,
+ content_width, params_width, compression_level);
}
/*
*/
std::ostringstream oss(std::ios_base::binary);
m_node_metadata.serialize(oss, version, disk);
- compressZlib(oss.str(), os);
+ compressZlib(oss.str(), os, compression_level);
/*
Data that goes to disk, but not the network
*/
- if (disk) {
- if (version <= 24) {
+ if(disk)
+ {
+ if(version <= 24){
// Node timers
m_node_timers.serialize(os, version);
}
// Write block-specific node definition id mapping
nimap.serialize(os);
- if (version >= 25) {
+ if(version >= 25){
// Node timers
m_node_timers.serialize(os, version);
}
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
{
- if (!ser_ver_supported(version))
+ if(!ser_ver_supported(version))
throw VersionMismatchException("ERROR: MapBlock format not supported");
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos()) << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
m_day_night_differs_expired = false;
- if (version <= 21) {
+ if(version <= 21)
+ {
deSerialize_pre22(is, version, disk);
return;
}
/*
Bulk node data
*/
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos()) << ": Bulk node data"
- << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Bulk node data"<<std::endl);
u8 content_width = readU8(is);
u8 params_width = readU8(is);
- if (content_width != 1 && content_width != 2)
- throw SerializationError(
- "MapBlock::deSerialize(): invalid content_width");
- if (params_width != 2)
+ if(content_width != 1 && content_width != 2)
+ throw SerializationError("MapBlock::deSerialize(): invalid content_width");
+ if(params_width != 2)
throw SerializationError("MapBlock::deSerialize(): invalid params_width");
- MapNode::deSerializeBulk(
- is, version, data, nodecount, content_width, params_width, true);
+ MapNode::deSerializeBulk(is, version, data, nodecount,
+ content_width, params_width);
/*
NodeMetadata
*/
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos()) << ": Node metadata"
- << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node metadata"<<std::endl);
// Ignore errors
try {
std::ostringstream oss(std::ios_base::binary);
if (version >= 23)
m_node_metadata.deSerialize(iss, m_gamedef->idef());
else
- content_nodemeta_deserialize_legacy(iss, &m_node_metadata,
- &m_node_timers, m_gamedef->idef());
- } catch (SerializationError &e) {
- warningstream << "MapBlock::deSerialize(): Ignoring an error"
- << " while deserializing node metadata at (" << PP(getPos())
- << ": " << e.what() << std::endl;
+ content_nodemeta_deserialize_legacy(iss,
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
+ } catch(SerializationError &e) {
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
+ <<" while deserializing node metadata at ("
+ <<PP(getPos())<<": "<<e.what()<<std::endl;
}
/*
Data that is only on disk
*/
- if (disk) {
+ if(disk)
+ {
// Node timers
- if (version == 23) {
+ if(version == 23){
// Read unused zero
readU8(is);
}
- if (version == 24) {
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos())
- << ": Node timers (ver==24)" << std::endl);
+ if(version == 24){
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node timers (ver==24)"<<std::endl);
m_node_timers.deSerialize(is, version);
}
// Static objects
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos())
- << ": Static objects" << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Static objects"<<std::endl);
m_static_objects.deSerialize(is);
// Timestamp
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos()) << ": Timestamp"
- << std::endl);
- setTimestamp(readU32(is));
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Timestamp"<<std::endl);
+ setTimestampNoChangedFlag(readU32(is));
m_disk_timestamp = m_timestamp;
// Dynamically re-set ids based on node names
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos())
- << ": NameIdMapping" << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": NameIdMapping"<<std::endl);
NameIdMapping nimap;
nimap.deSerialize(is);
correctBlockNodeIds(&nimap, data, m_gamedef);
- if (version >= 25) {
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos())
- << ": Node timers (ver>=25)" << std::endl);
+ if(version >= 25){
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Node timers (ver>=25)"<<std::endl);
m_node_timers.deSerialize(is, version);
}
}
- TRACESTREAM(<< "MapBlock::deSerialize " << PP(getPos()) << ": Done."
- << std::endl);
+ TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
+ <<": Done."<<std::endl);
}
void MapBlock::deSerializeNetworkSpecific(std::istream &is)
{
try {
readU8(is);
- // const u8 version = readU8(is);
- // if (version != 1)
- // throw SerializationError("unsupported MapBlock version");
-
- } catch (SerializationError &e) {
- warningstream << "MapBlock::deSerializeNetworkSpecific(): Ignoring an "
- "error"
- << ": " << e.what() << std::endl;
+ //const u8 version = readU8(is);
+ //if (version != 1)
+ //throw SerializationError("unsupported MapBlock version");
+
+ } catch(SerializationError &e) {
+ warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
+ <<": "<<e.what()<<std::endl;
}
}
char tmp;
is.read(&tmp, 1);
if (is.gcount() != 1)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": not enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
is_underground = tmp;
is.read((char *)*databuf_nodelist, nodecount * ser_length);
if ((u32)is.gcount() != nodecount * ser_length)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": not enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
} else if (version <= 10) {
u8 t8;
is.read((char *)&t8, 1);
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": not enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
- databuf_nodelist[i * ser_length] = s[i];
+ databuf_nodelist[i*ser_length] = s[i];
}
}
{
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": not enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
- databuf_nodelist[i * ser_length + 1] = s[i];
+ databuf_nodelist[i*ser_length + 1] = s[i];
}
}
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": not enough input data");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": not enough input data");
for (u32 i = 0; i < s.size(); i++) {
- databuf_nodelist[i * ser_length + 2] = s[i];
+ databuf_nodelist[i*ser_length + 2] = s[i];
}
}
} else { // All other versions (10 to 21)
u8 flags;
- is.read((char *)&flags, 1);
+ is.read((char*)&flags, 1);
is_underground = (flags & 0x01) != 0;
m_day_night_differs = (flags & 0x02) != 0;
- if (version >= 18)
+ if(version >= 18)
m_generated = (flags & 0x08) == 0;
// Uncompress data
decompress(is, os, version);
std::string s = os.str();
if (s.size() != nodecount * 3)
- throw SerializationError(std::string(FUNCTION_NAME) +
- ": decompress resulted in size other "
- "than nodecount*3");
+ throw SerializationError(std::string(FUNCTION_NAME)
+ + ": decompress resulted in size other than nodecount*3");
// deserialize nodes from buffer
for (u32 i = 0; i < nodecount; i++) {
- databuf_nodelist[i * ser_length] = s[i];
- databuf_nodelist[i * ser_length + 1] = s[i + nodecount];
- databuf_nodelist[i * ser_length + 2] = s[i + nodecount * 2];
+ databuf_nodelist[i*ser_length] = s[i];
+ databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
+ databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
}
/*
// Ignore errors
try {
if (version <= 15) {
- std::string data = deSerializeString(is);
- std::istringstream iss(
- data, std::ios_base::binary);
+ std::string data = deSerializeString16(is);
+ std::istringstream iss(data, std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
- &m_node_metadata, &m_node_timers,
- m_gamedef->idef());
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
} else {
- // std::string data = deSerializeLongString(is);
+ //std::string data = deSerializeString32(is);
std::ostringstream oss(std::ios_base::binary);
decompressZlib(is, oss);
- std::istringstream iss(
- oss.str(), std::ios_base::binary);
+ std::istringstream iss(oss.str(), std::ios_base::binary);
content_nodemeta_deserialize_legacy(iss,
- &m_node_metadata, &m_node_timers,
- m_gamedef->idef());
+ &m_node_metadata, &m_node_timers,
+ m_gamedef->idef());
}
- } catch (SerializationError &e) {
- warningstream << "MapBlock::deSerialize(): Ignoring an "
- "error"
- << " while deserializing node metadata"
- << std::endl;
+ } catch(SerializationError &e) {
+ warningstream<<"MapBlock::deSerialize(): Ignoring an error"
+ <<" while deserializing node metadata"<<std::endl;
}
}
}
if (version >= 9) {
u16 count = readU16(is);
// Not supported and length not known if count is not 0
- if (count != 0) {
- warningstream << "MapBlock::deSerialize_pre22(): "
- << "Ignoring stuff coming at and after MBOs"
- << std::endl;
+ if(count != 0){
+ warningstream<<"MapBlock::deSerialize_pre22(): "
+ <<"Ignoring stuff coming at and after MBOs"<<std::endl;
return;
}
}
// Timestamp
if (version >= 17) {
- setTimestamp(readU32(is));
+ setTimestampNoChangedFlag(readU32(is));
m_disk_timestamp = m_timestamp;
} else {
- setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
+ setTimestampNoChangedFlag(BLOCK_TIMESTAMP_UNDEFINED);
}
// Dynamically re-set ids based on node names
// If supported, read node definition id mapping
if (version >= 21) {
nimap.deSerialize(is);
- // Else set the legacy mapping
+ // Else set the legacy mapping
} else {
content_mapnode_get_name_id_mapping(&nimap);
}
correctBlockNodeIds(&nimap, data, m_gamedef);
}
+
// Legacy data changes
// This code has to convert from pre-22 to post-22 format.
const NodeDefManager *nodedef = m_gamedef->ndef();
- for (u32 i = 0; i < nodecount; i++) {
+ for(u32 i=0; i<nodecount; i++)
+ {
const ContentFeatures &f = nodedef->get(data[i].getContent());
// Mineral
- if (nodedef->getId("default:stone") == data[i].getContent() &&
- data[i].getParam1() == 1) {
+ if(nodedef->getId("default:stone") == data[i].getContent()
+ && data[i].getParam1() == 1)
+ {
data[i].setContent(nodedef->getId("default:stone_with_coal"));
data[i].setParam1(0);
- } else if (nodedef->getId("default:stone") == data[i].getContent() &&
- data[i].getParam1() == 2) {
+ }
+ else if(nodedef->getId("default:stone") == data[i].getContent()
+ && data[i].getParam1() == 2)
+ {
data[i].setContent(nodedef->getId("default:stone_with_iron"));
data[i].setParam1(0);
}
// facedir_simple
- if (f.legacy_facedir_simple) {
+ if(f.legacy_facedir_simple)
+ {
data[i].setParam2(data[i].getParam1());
data[i].setParam1(0);
}
// wall_mounted
- if (f.legacy_wallmounted) {
- u8 wallmounted_new_to_old[8] = {
- 0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
+ if(f.legacy_wallmounted)
+ {
+ u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
u8 dir_old_format = data[i].getParam2();
u8 dir_new_format = 0;
- for (u8 j = 0; j < 8; j++) {
- if ((dir_old_format & wallmounted_new_to_old[j]) != 0) {
+ for(u8 j=0; j<8; j++)
+ {
+ if((dir_old_format & wallmounted_new_to_old[j]) != 0)
+ {
dir_new_format = j;
break;
}
data[i].setParam2(dir_new_format);
}
}
+
}
/*
*/
std::string analyze_block(MapBlock *block)
{
- if (block == NULL)
+ if(block == NULL)
return "NULL";
std::ostringstream desc;
v3s16 p = block->getPos();
char spos[25];
porting::mt_snprintf(spos, sizeof(spos), "(%2d,%2d,%2d), ", p.X, p.Y, p.Z);
- desc << spos;
+ desc<<spos;
- switch (block->getModified()) {
+ switch(block->getModified())
+ {
case MOD_STATE_CLEAN:
- desc << "CLEAN, ";
+ desc<<"CLEAN, ";
break;
case MOD_STATE_WRITE_AT_UNLOAD:
- desc << "WRITE_AT_UNLOAD, ";
+ desc<<"WRITE_AT_UNLOAD, ";
break;
case MOD_STATE_WRITE_NEEDED:
- desc << "WRITE_NEEDED, ";
+ desc<<"WRITE_NEEDED, ";
break;
default:
- desc << "unknown getModified()=" + itos(block->getModified()) + ", ";
+ desc<<"unknown getModified()="+itos(block->getModified())+", ";
}
- if (block->isGenerated())
- desc << "is_gen [X], ";
+ if(block->isGenerated())
+ desc<<"is_gen [X], ";
else
- desc << "is_gen [ ], ";
+ desc<<"is_gen [ ], ";
- if (block->getIsUnderground())
- desc << "is_ug [X], ";
+ if(block->getIsUnderground())
+ desc<<"is_ug [X], ";
else
- desc << "is_ug [ ], ";
+ desc<<"is_ug [ ], ";
- desc << "lighting_complete: " << block->getLightingComplete() << ", ";
+ desc<<"lighting_complete: "<<block->getLightingComplete()<<", ";
- if (block->isDummy()) {
- desc << "Dummy, ";
- } else {
+ if(block->isDummy())
+ {
+ desc<<"Dummy, ";
+ }
+ else
+ {
bool full_ignore = true;
bool some_ignore = false;
bool full_air = true;
bool some_air = false;
- for (s16 z0 = 0; z0 < MAP_BLOCKSIZE; z0++)
- for (s16 y0 = 0; y0 < MAP_BLOCKSIZE; y0++)
- for (s16 x0 = 0; x0 < MAP_BLOCKSIZE; x0++) {
- v3s16 p(x0, y0, z0);
- MapNode n = block->getNodeNoEx(p);
- content_t c = n.getContent();
- if (c == CONTENT_IGNORE)
- some_ignore = true;
- else
- full_ignore = false;
- if (c == CONTENT_AIR)
- some_air = true;
- else
- full_air = false;
- }
+ for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
+ for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
+ for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
+ {
+ v3s16 p(x0,y0,z0);
+ MapNode n = block->getNodeNoEx(p);
+ content_t c = n.getContent();
+ if(c == CONTENT_IGNORE)
+ some_ignore = true;
+ else
+ full_ignore = false;
+ if(c == CONTENT_AIR)
+ some_air = true;
+ else
+ full_air = false;
+ }
- desc << "content {";
+ desc<<"content {";
std::ostringstream ss;
- if (full_ignore)
- ss << "IGNORE (full), ";
- else if (some_ignore)
- ss << "IGNORE, ";
+ if(full_ignore)
+ ss<<"IGNORE (full), ";
+ else if(some_ignore)
+ ss<<"IGNORE, ";
- if (full_air)
- ss << "AIR (full), ";
- else if (some_air)
- ss << "AIR, ";
+ if(full_air)
+ ss<<"AIR (full), ";
+ else if(some_air)
+ ss<<"AIR, ";
- if (ss.str().size() >= 2)
- desc << ss.str().substr(0, ss.str().size() - 2);
+ if(ss.str().size()>=2)
+ desc<<ss.str().substr(0, ss.str().size()-2);
- desc << "}, ";
+ desc<<"}, ";
}
- return desc.str().substr(0, desc.str().size() - 2);
+ return desc.str().substr(0, desc.str().size()-2);
}
-// END
+
+//END