51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef MAP_HEADER
-#define MAP_HEADER
+#pragma once
#include <iostream>
#include <sstream>
#include "util/container.h"
#include "nodetimer.h"
#include "map_settings_manager.h"
+#include "debug.h"
class Settings;
class MapDatabase;
std::set<v3s16> modified_blocks;
u16 already_known_by_peer = 0;
- MapEditEvent() {}
+ MapEditEvent() = default;
MapEditEvent * clone()
{
case MEET_OTHER:
{
VoxelArea a;
- for(std::set<v3s16>::iterator
- i = modified_blocks.begin();
- i != modified_blocks.end(); ++i)
- {
- v3s16 p = *i;
+ for (v3s16 p : modified_blocks) {
v3s16 np1 = p*MAP_BLOCKSIZE;
v3s16 np2 = np1 + v3s16(1,1,1)*MAP_BLOCKSIZE - v3s16(1,1,1);
a.addPoint(np1);
their differing fetch methods.
*/
virtual MapSector * emergeSector(v2s16 p){ return NULL; }
- virtual MapSector * emergeSector(v2s16 p,
- std::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }
// Returns InvalidPositionException if not found
MapBlock * getBlockNoCreate(v3s16 p);
virtual MapBlock * emergeBlock(v3s16 p, bool create_blank=true)
{ return getBlockNoCreateNoEx(p); }
- inline INodeDefManager * getNodeDefManager() { return m_nodedef; }
+ inline const NodeDefManager * getNodeDefManager() { return m_nodedef; }
// Returns InvalidPositionException if not found
bool isNodeUnderground(v3s16 p);
bool addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata = true);
bool removeNodeWithEvent(v3s16 p);
- /*
- Takes the blocks at the edges into account
- */
- bool getDayNightDiff(v3s16 blockpos);
-
- //core::aabbox3d<s16> getDisplayedBlockArea();
-
- //bool updateChangedVisibleArea();
-
// Call these before and after saving of many blocks
- virtual void beginSave() { return; }
- virtual void endSave() { return; }
+ virtual void beginSave() {}
+ virtual void endSave() {}
virtual void save(ModifiedState save_level) { FATAL_ERROR("FIXME"); }
*/
void transforming_liquid_add(v3s16 p);
- s32 transforming_liquid_size();
bool isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes);
protected:
UniqueQueue<v3s16> m_transforming_liquid;
// This stores the properties of the nodes on the map.
- INodeDefManager *m_nodedef;
+ const NodeDefManager *m_nodedef;
bool isOccluded(v3s16 p0, v3s16 p1, float step, float stepfac,
float start_off, float end_off, u32 needed_count);
- Check disk (doesn't load blocks)
- Create blank one
*/
- ServerMapSector *createSector(v2s16 p);
-
- bool saoPositionOverLimit(const v3f &p);
+ MapSector *createSector(v2s16 p);
/*
Blocks are generated by using these and makeBlock().
MapgenParams *getMapgenParams();
- /*void saveChunkMeta();
- void loadChunkMeta();*/
-
- // The sector mutex should be locked when calling most of these
-
- // This only saves sector-specific data such as the heightmap
- // (no MapBlocks)
- // DEPRECATED? Sectors have no metadata anymore.
- void saveSectorMeta(ServerMapSector *sector);
- MapSector* loadSectorMeta(std::string dirname, bool save_after_load);
- bool loadSectorMeta(v2s16 p2d);
-
bool saveBlock(MapBlock *block);
static bool saveBlock(MapBlock *block, MapDatabase *db);
// This will generate a sector with getSector if not found.
{
public:
MMVManip(Map *map);
- virtual ~MMVManip();
+ virtual ~MMVManip() = default;
virtual void clear()
{
*/
std::map<v3s16, u8> m_loaded_blocks;
};
-
-#endif