Saves modified blocks before unloading on MAPTYPE_SERVER.
*/
void timerUpdate(float dtime, float unload_timeout,
- std::list<v3s16> *unloaded_blocks=NULL);
+ std::vector<v3s16> *unloaded_blocks=NULL);
/*
Unloads all blocks with a zero refCount().
Saves modified blocks before unloading on MAPTYPE_SERVER.
*/
- void unloadUnreferencedBlocks(std::list<v3s16> *unloaded_blocks=NULL);
+ void unloadUnreferencedBlocks(std::vector<v3s16> *unloaded_blocks=NULL);
// Deletes sectors and their blocks from memory
// Takes cache into account