u32 deleted_blocks_count = 0;
u32 saved_blocks_count = 0;
u32 block_count_all = 0;
+ u32 locked_blocks = 0;
const auto start_time = porting::getTimeUs();
beginSave();
MapBlock *block = b.block;
- if (block->refGet() != 0)
+ if (block->refGet() != 0) {
+ locked_blocks++;
continue;
+ }
v3s16 p = block->getPos();
<<" blocks from memory";
if(save_before_unloading)
infostream<<", of which "<<saved_blocks_count<<" were written";
- infostream<<", "<<block_count_all<<" blocks in memory";
+ infostream<<", "<<block_count_all<<" blocks in memory, " << locked_blocks << " locked";
infostream<<"."<<std::endl;
if(saved_blocks_count != 0){
PrintInfo(infostream); // ServerMap/ClientMap: