*/
ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emerge):
Map(dout_server, gamedef),
- m_seed(0),
+ m_emerge(emerge),
m_map_metadata_changed(true)
{
verbosestream<<__FUNCTION_NAME<<std::endl;
- m_emerge = emerge;
- m_mgparams = m_emerge->getParamsFromSettings(g_settings);
- if (!m_mgparams)
- m_mgparams = new MapgenV6Params();
-
- m_seed = m_mgparams->seed;
-
- if (g_settings->get("fixed_map_seed").empty())
- {
- m_seed = (((u64)(myrand() & 0xffff) << 0)
- | ((u64)(myrand() & 0xffff) << 16)
- | ((u64)(myrand() & 0xffff) << 32)
- | ((u64)(myrand() & 0xffff) << 48));
- m_mgparams->seed = m_seed;
- }
-
- /*
- Experimental and debug stuff
- */
-
- {
- }
-
/*
Try to load map; if not found, create a new one.
*/
infostream<<"ServerMap: Successfully loaded map "
<<"metadata from "<<savedir
<<", assuming valid save directory."
- <<" seed="<<m_seed<<"."
+ <<" seed="<< m_emerge->params.seed <<"."
<<std::endl;
m_map_saving_enabled = true;
/*
Close database if it was opened
*/
- delete(dbase);
+ delete dbase;
#if 0
/*
delete chunk;
}
#endif
+}
+
+u64 ServerMap::getSeed()
+{
+ return m_emerge->params.seed;
+}
- delete m_mgparams;
+s16 ServerMap::getWaterLevel()
+{
+ return m_emerge->params.water_level;
}
bool ServerMap::initBlockMake(BlockMakeData *data, v3s16 blockpos)
bool enable_mapgen_debug_info = m_emerge->mapgen_debug_info;
EMERGE_DBG_OUT("initBlockMake(): " PP(blockpos) " - " PP(blockpos));
- s16 chunksize = m_mgparams->chunksize;
+ s16 chunksize = m_emerge->params.chunksize;
s16 coffset = -chunksize / 2;
v3s16 chunk_offset(coffset, coffset, coffset);
v3s16 blockpos_div = getContainerPos(blockpos - chunk_offset, chunksize);
blockpos_over_limit(blockpos_max + extra_borders))
return false;
- data->seed = m_seed;
+ data->seed = m_emerge->params.seed;
data->blockpos_min = blockpos_min;
data->blockpos_max = blockpos_max;
data->blockpos_requested = blockpos;
Settings params;
- m_emerge->setParamsToSettings(¶ms);
+ m_emerge->saveParamsToSettings(¶ms);
params.writeLines(ss);
ss<<"[end_of_params]\n";
params.parseConfigLine(line);
}
- MapgenParams *mgparams;
- try {
- mgparams = m_emerge->getParamsFromSettings(¶ms);
- } catch (SettingNotFoundException &e) {
- infostream << "Couldn't get a setting from map_meta.txt: "
- << e.what() << std::endl;
- mgparams = NULL;
- }
-
- if (mgparams) {
- if (m_mgparams)
- delete m_mgparams;
- m_mgparams = mgparams;
- m_seed = mgparams->seed;
- } else {
- if (params.exists("seed")) {
- m_seed = read_seed(params.get("seed").c_str());
- m_mgparams->seed = m_seed;
- }
- }
+ m_emerge->loadParamsFromSettings(¶ms);
- verbosestream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
+ verbosestream<<"ServerMap::loadMapMeta(): seed="
+ << m_emerge->params.seed<<std::endl;
}
void ServerMap::saveSectorMeta(ServerMapSector *sector)
block = getBlockNoCreateNoEx(getNodeBlockPos(p));
}
- f32 heat = m_emerge->biomedef->calcBlockHeat(p, m_seed,
+ f32 heat = m_emerge->biomedef->calcBlockHeat(p, getSeed(),
env->getTimeOfDayF(), gametime * env->getTimeOfDaySpeed());
if(block) {
block = getBlockNoCreateNoEx(getNodeBlockPos(p));
}
- f32 humidity = m_emerge->biomedef->calcBlockHumidity(p, m_seed,
+ f32 humidity = m_emerge->biomedef->calcBlockHumidity(p, getSeed(),
env->getTimeOfDayF(), gametime * env->getTimeOfDaySpeed());
if(block) {