/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "debug.h" // assert
#include "modalMenu.h"
#include "guiPauseMenu.h" //For IGameCallback
+#include <list>
extern gui::IGUIEnvironment* guienv;
extern gui::IGUIStaticText *guiroot;
public:
virtual void createdMenu(GUIModalMenu *menu)
{
- for(core::list<GUIModalMenu*>::Iterator
+ for(std::list<GUIModalMenu*>::iterator
i = m_stack.begin();
- i != m_stack.end(); i++)
+ i != m_stack.end(); ++i)
{
assert(*i != menu);
}
if(m_stack.size() != 0)
- (*m_stack.getLast())->setVisible(false);
+ m_stack.back()->setVisible(false);
m_stack.push_back(menu);
}
bool removed_entry;
do{
removed_entry = false;
- for(core::list<GUIModalMenu*>::Iterator
+ for(std::list<GUIModalMenu*>::iterator
i = m_stack.begin();
- i != m_stack.end(); i++)
+ i != m_stack.end(); ++i)
{
if(*i == menu)
{
m_stack.erase(i);*/
if(m_stack.size() != 0)
- (*m_stack.getLast())->setVisible(true);
+ m_stack.back()->setVisible(true);
+ }
+
+ // Returns true to prevent further processing
+ virtual bool preprocessEvent(const SEvent& event)
+ {
+ if(m_stack.size() != 0)
+ return m_stack.back()->preprocessEvent(event);
+ else
+ return false;
}
u32 menuCount()
return m_stack.size();
}
- core::list<GUIModalMenu*> m_stack;
+ std::list<GUIModalMenu*> m_stack;
};
extern MainMenuManager g_menumgr;
MainGameCallback(IrrlichtDevice *a_device):
disconnect_requested(false),
changepassword_requested(false),
+ changevolume_requested(false),
device(a_device)
{
}
changepassword_requested = true;
}
+ virtual void changeVolume()
+ {
+ changevolume_requested = true;
+ }
+
bool disconnect_requested;
bool changepassword_requested;
+ bool changevolume_requested;
IrrlichtDevice *device;
};