]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mainmenumanager.h
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
[dragonfireclient.git] / src / mainmenumanager.h
index 8915dd93381137e72d371f624f3de37210786b84..b14ca56e51c84f912d33a82603a2f000c375c8ae 100644 (file)
@@ -1,6 +1,6 @@
 /*
 Minetest
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -25,7 +25,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 #include "debug.h" // assert
 #include "modalMenu.h"
-#include "guiPauseMenu.h" //For IGameCallback
+#include <list>
+
+class IGameCallback
+{
+public:
+       virtual void exitToOS() = 0;
+       virtual void keyConfig() = 0;
+       virtual void disconnect() = 0;
+       virtual void changePassword() = 0;
+       virtual void changeVolume() = 0;
+
+       virtual void signalKeyConfigChange() = 0;
+};
 
 extern gui::IGUIEnvironment* guienv;
 extern gui::IGUIStaticText *guiroot;
@@ -37,15 +49,15 @@ class MainMenuManager : public IMenuManager
 public:
        virtual void createdMenu(GUIModalMenu *menu)
        {
-               for(core::list<GUIModalMenu*>::Iterator
+               for(std::list<GUIModalMenu*>::iterator
                                i = m_stack.begin();
-                               i != m_stack.end(); i++)
+                               i != m_stack.end(); ++i)
                {
                        assert(*i != menu);
                }
 
-               if(m_stack.size() != 0)
-                       (*m_stack.getLast())->setVisible(false);
+               if(!m_stack.empty())
+                       m_stack.back()->setVisible(false);
                m_stack.push_back(menu);
        }
 
@@ -55,9 +67,9 @@ class MainMenuManager : public IMenuManager
                bool removed_entry;
                do{
                        removed_entry = false;
-                       for(core::list<GUIModalMenu*>::Iterator
+                       for(std::list<GUIModalMenu*>::iterator
                                        i = m_stack.begin();
-                                       i != m_stack.end(); i++)
+                                       i != m_stack.end(); ++i)
                        {
                                if(*i == menu)
                                {
@@ -72,8 +84,17 @@ class MainMenuManager : public IMenuManager
                assert(*i == menu);
                m_stack.erase(i);*/
                
-               if(m_stack.size() != 0)
-                       (*m_stack.getLast())->setVisible(true);
+               if(!m_stack.empty())
+                       m_stack.back()->setVisible(true);
+       }
+
+       // Returns true to prevent further processing
+       virtual bool preprocessEvent(const SEvent& event)
+       {
+               if(!m_stack.empty())
+                       return m_stack.back()->preprocessEvent(event);
+               else
+                       return false;
        }
 
        u32 menuCount()
@@ -81,7 +102,18 @@ class MainMenuManager : public IMenuManager
                return m_stack.size();
        }
 
-       core::list<GUIModalMenu*> m_stack;
+       bool pausesGame()
+       {
+               for(std::list<GUIModalMenu*>::iterator
+                               i = m_stack.begin(); i != m_stack.end(); ++i)
+               {
+                       if((*i)->pausesGame())
+                               return true;
+               }
+               return false;
+       }
+
+       std::list<GUIModalMenu*> m_stack;
 };
 
 extern MainMenuManager g_menumgr;
@@ -95,13 +127,19 @@ class MainGameCallback : public IGameCallback
                disconnect_requested(false),
                changepassword_requested(false),
                changevolume_requested(false),
+               keyconfig_requested(false),
+               shutdown_requested(false),
+               keyconfig_changed(false),
                device(a_device)
        {
        }
 
        virtual void exitToOS()
        {
+               shutdown_requested = true;
+#ifndef __ANDROID__
                device->closeDevice();
+#endif
        }
 
        virtual void disconnect()
@@ -118,10 +156,26 @@ class MainGameCallback : public IGameCallback
        {
                changevolume_requested = true;
        }
+
+       virtual void keyConfig()
+       {
+               keyconfig_requested = true;
+       }
+
+       virtual void signalKeyConfigChange()
+       {
+               keyconfig_changed = true;
+       }
+
        
        bool disconnect_requested;
        bool changepassword_requested;
        bool changevolume_requested;
+       bool keyconfig_requested;
+       bool shutdown_requested;
+
+       bool keyconfig_changed;
+
        IrrlichtDevice *device;
 };