]> git.lizzy.rs Git - minetest.git/blobdiff - src/mainmenumanager.h
Plantlike visual scale: Send sqrt(visual_scale) to old clients
[minetest.git] / src / mainmenumanager.h
index 6f8aa91376ffcf8a350eea80f42b04f212bdc4c0..17133b1642253a8a022c4e095f9e72a45be09bb9 100644 (file)
@@ -47,9 +47,9 @@ extern gui::IGUIStaticText *guiroot;
 class MainMenuManager : public IMenuManager
 {
 public:
-       virtual void createdMenu(GUIModalMenu *menu)
+       virtual void createdMenu(gui::IGUIElement *menu)
        {
-               for(std::list<GUIModalMenu*>::iterator
+               for(std::list<gui::IGUIElement*>::iterator
                                i = m_stack.begin();
                                i != m_stack.end(); ++i)
                {
@@ -61,13 +61,13 @@ class MainMenuManager : public IMenuManager
                m_stack.push_back(menu);
        }
 
-       virtual void deletingMenu(GUIModalMenu *menu)
+       virtual void deletingMenu(gui::IGUIElement *menu)
        {
                // Remove all entries if there are duplicates
                bool removed_entry;
                do{
                        removed_entry = false;
-                       for(std::list<GUIModalMenu*>::iterator
+                       for(std::list<gui::IGUIElement*>::iterator
                                        i = m_stack.begin();
                                        i != m_stack.end(); ++i)
                        {
@@ -91,10 +91,10 @@ class MainMenuManager : public IMenuManager
        // Returns true to prevent further processing
        virtual bool preprocessEvent(const SEvent& event)
        {
-               if(!m_stack.empty())
-                       return m_stack.back()->preprocessEvent(event);
-               else
+               if (m_stack.empty())
                        return false;
+               GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(m_stack.back());
+               return mm && mm->preprocessEvent(event);
        }
 
        u32 menuCount()
@@ -104,16 +104,17 @@ class MainMenuManager : public IMenuManager
 
        bool pausesGame()
        {
-               for(std::list<GUIModalMenu*>::iterator
+               for(std::list<gui::IGUIElement*>::iterator
                                i = m_stack.begin(); i != m_stack.end(); ++i)
                {
-                       if((*i)->pausesGame())
+                       GUIModalMenu *mm = dynamic_cast<GUIModalMenu*>(*i);
+                       if (mm && mm->pausesGame())
                                return true;
                }
                return false;
        }
 
-       std::list<GUIModalMenu*> m_stack;
+       std::list<gui::IGUIElement*> m_stack;
 };
 
 extern MainMenuManager g_menumgr;