]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/main.h
Set ambient light in inventory cube generation
[dragonfireclient.git] / src / main.h
index 9978c537a39281023f158686ca403c17fada5b31..b951ab5b04440c6453d9f8f82a66567778c5d9e8 100644 (file)
@@ -32,7 +32,7 @@ extern IrrlichtWrapper *g_irrlicht;
 
 // This makes and maps textures
 #include "tile.h"
-extern TextureSource *g_texturesource;
+extern ITextureSource *g_texturesource;
 
 // Debug streams