/*
-(c) 2010 Perttu Ahola <celeron55@gmail.com>
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MAIN_HEADER
#define MAIN_HEADER
-#include <string>
-extern std::string getTimestamp();
-#define DTIME (getTimestamp()+": ")
+// Settings
+#include "utility.h"
+extern Settings g_settings;
-#include <jmutex.h>
+// This makes and maps textures
+class ITextureSource;
+extern ITextureSource *g_texturesource;
-extern JMutex g_range_mutex;
-extern s16 g_forcedfetch_range_nodes;
-extern s16 g_viewing_range_nodes;
-//extern s16 g_actual_viewing_range_nodes;
-extern bool g_viewing_range_all;
+// Global profiler
+#include "profiler.h"
+extern Profiler g_profiler;
+
+// Debug streams
#include <fstream>
-// Debug streams
extern std::ostream *dout_con_ptr;
extern std::ostream *derr_con_ptr;
extern std::ostream *dout_client_ptr;
#define dout_server (*dout_server_ptr)
#define derr_server (*derr_server_ptr)
-// TODO: Move somewhere else? materials.h?
-// This header is only for MATERIALS_COUNT
-#include "mapnode.h"
-extern video::SMaterial g_materials[MATERIALS_COUNT];
-//extern video::SMaterial g_mesh_materials[3];
+/*
+ All kinds of stuff that needs to be exposed from main.cpp
+*/
-extern IrrlichtDevice *g_device;
+#include "modalMenu.h"
+#include "guiPauseMenu.h" //For IGameCallback
-// Settings
-#include "map.h"
-extern MapgenParams g_mapgen_params;
+extern gui::IGUIEnvironment* guienv;
+extern gui::IGUIStaticText *guiroot;
+
+// Handler for the modal menus
+
+class MainMenuManager : public IMenuManager
+{
+public:
+ virtual void createdMenu(GUIModalMenu *menu)
+ {
+ for(core::list<GUIModalMenu*>::Iterator
+ i = m_stack.begin();
+ i != m_stack.end(); i++)
+ {
+ assert(*i != menu);
+ }
+
+ if(m_stack.size() != 0)
+ (*m_stack.getLast())->setVisible(false);
+ m_stack.push_back(menu);
+ }
+
+ virtual void deletingMenu(GUIModalMenu *menu)
+ {
+ // Remove all entries if there are duplicates
+ bool removed_entry;
+ do{
+ removed_entry = false;
+ for(core::list<GUIModalMenu*>::Iterator
+ i = m_stack.begin();
+ i != m_stack.end(); i++)
+ {
+ if(*i == menu)
+ {
+ m_stack.erase(i);
+ removed_entry = true;
+ break;
+ }
+ }
+ }while(removed_entry);
+
+ /*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast();
+ assert(*i == menu);
+ m_stack.erase(i);*/
+
+ if(m_stack.size() != 0)
+ (*m_stack.getLast())->setVisible(true);
+ }
+
+ u32 menuCount()
+ {
+ return m_stack.size();
+ }
+
+ core::list<GUIModalMenu*> m_stack;
+};
+
+extern MainMenuManager g_menumgr;
+
+extern bool noMenuActive();
+
+class MainGameCallback : public IGameCallback
+{
+public:
+ MainGameCallback(IrrlichtDevice *a_device):
+ disconnect_requested(false),
+ changepassword_requested(false),
+ device(a_device)
+ {
+ }
+
+ virtual void exitToOS()
+ {
+ device->closeDevice();
+ }
+
+ virtual void disconnect()
+ {
+ disconnect_requested = true;
+ }
+
+ virtual void changePassword()
+ {
+ changepassword_requested = true;
+ }
+
+ bool disconnect_requested;
+ bool changepassword_requested;
+ IrrlichtDevice *device;
+};
+
+extern MainGameCallback *g_gamecallback;
#endif