#include "irrlichttypes.h" // must be included before anything irrlicht, see comment in the file
#include "irrlicht.h" // createDevice
#include "irrlichttypes_extrabloated.h"
+#include "benchmark/benchmark.h"
#include "chat_interface.h"
#include "debug.h"
#include "unittest/test.h"
#include "player.h"
#include "porting.h"
#include "network/socket.h"
+#include "mapblock.h"
#if USE_CURSES
#include "terminal_chat_console.h"
#endif
#endif
}
-#if !defined(SERVER) && \
- (IRRLICHT_VERSION_MAJOR == 1) && \
- (IRRLICHT_VERSION_MINOR == 8) && \
- (IRRLICHT_VERSION_REVISION == 2)
- #error "Irrlicht 1.8.2 is known to be broken - please update Irrlicht to version >= 1.8.3"
+#if !defined(__cpp_rtti) || !defined(__cpp_exceptions)
+#error Minetest cannot be built without exceptions or RTTI
+#endif
+
+#if defined(__MINGW32__) && !defined(__MINGW64__) && !defined(__clang__) && \
+ (__GNUC__ < 11 || (__GNUC__ == 11 && __GNUC_MINOR__ < 1))
+// see e.g. https://github.com/minetest/minetest/issues/10137
+#warning ==================================
+#warning 32-bit MinGW gcc before 11.1 has known issues with crashes on thread exit, you should upgrade.
+#warning ==================================
#endif
#define DEBUGFILE "debug.txt"
static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args);
static bool migrate_map_database(const GameParams &game_params, const Settings &cmd_args);
+static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr);
/**********************************************************************/
return 1;
#endif
}
+
+ // Run benchmarks
+ if (cmd_args.getFlag("run-benchmarks")) {
+#if BUILD_BENCHMARKS
+ return run_benchmarks();
+#else
+ errorstream << "Benchmark support is not enabled in this binary. "
+ << "If you want to enable it, compile project with BUILD_BENCHMARKS=1 flag."
+ << std::endl;
+ return 1;
#endif
+ }
+#endif // __ANDROID__
GameStartData game_params;
#ifdef SERVER
_("Set network port (UDP)"))));
allowed_options->insert(std::make_pair("run-unittests", ValueSpec(VALUETYPE_FLAG,
_("Run the unit tests and exit"))));
+ allowed_options->insert(std::make_pair("run-benchmarks", ValueSpec(VALUETYPE_FLAG,
+ _("Run the benchmarks and exit"))));
allowed_options->insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
_("Same as --world (deprecated)"))));
allowed_options->insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
_("Migrate from current players backend to another (Only works when using minetestserver or with --server)"))));
allowed_options->insert(std::make_pair("migrate-auth", ValueSpec(VALUETYPE_STRING,
_("Migrate from current auth backend to another (Only works when using minetestserver or with --server)"))));
+ allowed_options->insert(std::make_pair("migrate-mod-storage", ValueSpec(VALUETYPE_STRING,
+ _("Migrate from current mod storage backend to another (Only works when using minetestserver or with --server)"))));
allowed_options->insert(std::make_pair("terminal", ValueSpec(VALUETYPE_FLAG,
_("Feature an interactive terminal (Only works when using minetestserver or with --server)"))));
+ allowed_options->insert(std::make_pair("recompress", ValueSpec(VALUETYPE_FLAG,
+ _("Recompress the blocks of the given map database."))));
#ifndef SERVER
allowed_options->insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
_("Run speed tests"))));
}
}
- // If trace is enabled, enable logging of certain things
- if (cmd_args.getFlag("trace")) {
- dstream << _("Enabling trace level debug output") << std::endl;
- g_logger.setTraceEnabled(true);
- dout_con_ptr = &verbosestream; // This is somewhat old
- socket_enable_debug_output = true; // Sockets doesn't use log.h
- }
-
// In certain cases, output info level on stderr
if (cmd_args.getFlag("info") || cmd_args.getFlag("verbose") ||
cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests"))
if (cmd_args.getFlag("verbose") || cmd_args.getFlag("trace"))
g_logger.addOutput(&stderr_output, LL_VERBOSE);
+ if (cmd_args.getFlag("trace")) {
+ dstream << _("Enabling trace level debug output") << std::endl;
+ g_logger.addOutput(&stderr_output, LL_TRACE);
+ socket_enable_debug_output = true;
+ }
+
return true;
}
warningstream << "Deprecated use of debug_log_level with an "
"integer value; please update your configuration." << std::endl;
static const char *lev_name[] =
- {"", "error", "action", "info", "verbose"};
+ {"", "error", "action", "info", "verbose", "trace"};
int lev_i = atoi(conf_loglev.c_str());
if (lev_i < 0 || lev_i >= (int)ARRLEN(lev_name)) {
warningstream << "Supplied invalid debug_log_level!"
return false;
}
- // Database migration
+ // Database migration/compression
if (cmd_args.exists("migrate"))
return migrate_map_database(game_params, cmd_args);
if (cmd_args.exists("migrate-auth"))
return ServerEnvironment::migrateAuthDatabase(game_params, cmd_args);
+ if (cmd_args.exists("migrate-mod-storage"))
+ return Server::migrateModStorageDatabase(game_params, cmd_args);
+
+ if (cmd_args.getFlag("recompress"))
+ return recompress_map_database(game_params, cmd_args, bind_addr);
+
if (cmd_args.exists("terminal")) {
#if USE_CURSES
bool name_ok = true;
return true;
}
+
+static bool recompress_map_database(const GameParams &game_params, const Settings &cmd_args, const Address &addr)
+{
+ Settings world_mt;
+ const std::string world_mt_path = game_params.world_path + DIR_DELIM + "world.mt";
+
+ if (!world_mt.readConfigFile(world_mt_path.c_str())) {
+ errorstream << "Cannot read world.mt at " << world_mt_path << std::endl;
+ return false;
+ }
+ const std::string &backend = world_mt.get("backend");
+ Server server(game_params.world_path, game_params.game_spec, false, addr, false);
+ MapDatabase *db = ServerMap::createDatabase(backend, game_params.world_path, world_mt);
+
+ u32 count = 0;
+ u64 last_update_time = 0;
+ bool &kill = *porting::signal_handler_killstatus();
+ const u8 serialize_as_ver = SER_FMT_VER_HIGHEST_WRITE;
+
+ // This is ok because the server doesn't actually run
+ std::vector<v3s16> blocks;
+ db->listAllLoadableBlocks(blocks);
+ db->beginSave();
+ std::istringstream iss(std::ios_base::binary);
+ std::ostringstream oss(std::ios_base::binary);
+ for (auto it = blocks.begin(); it != blocks.end(); ++it) {
+ if (kill) return false;
+
+ std::string data;
+ db->loadBlock(*it, &data);
+ if (data.empty()) {
+ errorstream << "Failed to load block " << PP(*it) << std::endl;
+ return false;
+ }
+
+ iss.str(data);
+ iss.clear();
+
+ MapBlock mb(nullptr, v3s16(0,0,0), &server);
+ u8 ver = readU8(iss);
+ mb.deSerialize(iss, ver, true);
+
+ oss.str("");
+ oss.clear();
+ writeU8(oss, serialize_as_ver);
+ mb.serialize(oss, serialize_as_ver, true, -1);
+
+ db->saveBlock(*it, oss.str());
+
+ count++;
+ if (count % 0xFF == 0 && porting::getTimeS() - last_update_time >= 1) {
+ std::cerr << " Recompressed " << count << " blocks, "
+ << (100.0f * count / blocks.size()) << "% completed.\r";
+ db->endSave();
+ db->beginSave();
+ last_update_time = porting::getTimeS();
+ }
+ }
+ std::cerr << std::endl;
+ db->endSave();
+
+ actionstream << "Done, " << count << " blocks were recompressed." << std::endl;
+ return true;
+}