public static final BoundingBoxType Igloo = register("Igloo");
public static final BoundingBoxType PillagerOutpost = register("Pillager_Outpost");
public static final BoundingBoxType Village = register("Village");
- public static final BoundingBoxType VillageSpheres = register("Village Sphere");
public static final BoundingBoxType NetherFossil = register("Nether_Fossil");
public static final BoundingBoxType BastionRemnant = register("Bastion_Remnant");
public static final BoundingBoxType RuinedPortal = register("Ruined_Portal");