public static final BoundingBoxType Beacon = register("Beacon");
public static final BoundingBoxType Conduit = register("Conduit");
public static final BoundingBoxType SpawnableBlocks = register("Spawnable Blocks");
+ public static final BoundingBoxType FlowerForest = register("Flower Forest");
public static final BoundingBoxType JungleTemple = register("Jungle_Pyramid");
public static final BoundingBoxType DesertTemple = register("Desert_Pyramid");