public static final BoundingBoxType Beacon = register("Beacon");
public static final BoundingBoxType Conduit = register("Conduit");
public static final BoundingBoxType SpawnableBlocks = register("Spawnable Blocks");
- public static final BoundingBoxType FlowerForest = register("Flower Forest");
- public static final BoundingBoxType BedrockCeiling = register("Bedrock Ceiling");
+// public static final BoundingBoxType FlowerForest = register("Flower Forest");
+// public static final BoundingBoxType BedrockCeiling = register("Bedrock Ceiling");
public static final BoundingBoxType JungleTemple = register("jungle_pyramid");
public static final BoundingBoxType DesertTemple = register("desert_pyramid");