public static final BoundingBoxType Beacon = register("Beacon");
public static final BoundingBoxType Conduit = register("Conduit");
public static final BoundingBoxType SpawnableBlocks = register("Spawnable Blocks");
-// public static final BoundingBoxType FlowerForest = register("Flower Forest");
+ public static final BoundingBoxType FlowerForest = register("Flower Forest");
public static final BoundingBoxType BedrockCeiling = register("Bedrock Ceiling");
public static final BoundingBoxType JungleTemple = register("jungle_pyramid");