double y = PlayerCoords.getMaxY(ConfigManager.worldSpawnMaxY.get()) + 0.001F;
- OffsetBox offsetBox = new OffsetBox(minCoords.getX() + 1, y, minCoords.getZ() + 1, maxCoords.getX() + 1, y, maxCoords.getZ() + 1);
+ OffsetBox offsetBox = new OffsetBox(minCoords.getX(), y, minCoords.getZ(), maxCoords.getX(), y, maxCoords.getZ());
renderUnfilledCuboid(offsetBox, color);
}
}