]> git.lizzy.rs Git - BoundingBoxOutlineReloaded.git/blobdiff - src/main/java/com/irtimaled/bbor/client/renderers/WorldSpawnRenderer.java
Add "Fast Render" option to configure culling behaviors
[BoundingBoxOutlineReloaded.git] / src / main / java / com / irtimaled / bbor / client / renderers / WorldSpawnRenderer.java
index 696b4c18c7d2aabb235edce43005dfc573b843d5..0d2bcd4ebf3b763de96bce55202dd0a71579bc44 100644 (file)
@@ -1,22 +1,21 @@
 package com.irtimaled.bbor.client.renderers;
 
-import com.irtimaled.bbor.client.PlayerCoords;
-import com.irtimaled.bbor.common.models.BoundingBoxWorldSpawn;
+import com.irtimaled.bbor.client.Player;
+import com.irtimaled.bbor.client.config.BoundingBoxTypeHelper;
+import com.irtimaled.bbor.client.config.ConfigManager;
+import com.irtimaled.bbor.client.models.BoundingBoxWorldSpawn;
 import com.irtimaled.bbor.common.models.Coords;
-import com.irtimaled.bbor.config.ConfigManager;
+import net.minecraft.client.util.math.MatrixStack;
 
-import java.awt.*;
-
-public class WorldSpawnRenderer extends Renderer<BoundingBoxWorldSpawn> {
+public class WorldSpawnRenderer extends AbstractRenderer<BoundingBoxWorldSpawn> {
     @Override
-    public void render(BoundingBoxWorldSpawn boundingBox) {
-        Color color = boundingBox.getColor();
+    public void render(MatrixStack matrixStack, BoundingBoxWorldSpawn boundingBox) {
         Coords minCoords = boundingBox.getMinCoords();
         Coords maxCoords = boundingBox.getMaxCoords();
 
-        double y = PlayerCoords.getMaxY(ConfigManager.worldSpawnMaxY.get()) + 0.001F;
+        double y = Player.getMaxY(ConfigManager.worldSpawnMaxY.get());
 
-        OffsetBox bb = new OffsetBox(minCoords.getX(), y, minCoords.getZ(), maxCoords.getX(), y, maxCoords.getZ());
-        renderCuboid(bb, color, false);
+        OffsetBox offsetBox = new OffsetBox(minCoords.getX(), y, minCoords.getZ(), maxCoords.getX(), y, maxCoords.getZ());
+        renderCuboid(matrixStack, offsetBox.nudge(), BoundingBoxTypeHelper.getColor(boundingBox.getType()), false, 30);
     }
 }