import com.irtimaled.bbor.common.BoundingBoxType;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
+import net.minecraft.util.math.BlockPos;
import java.awt.*;
private void renderSpawnableSpaces(MatrixStack matrixStack, BoundingBoxSpawningSphere boundingBox) {
Color color = BoundingBoxTypeHelper.getColor(BoundingBoxType.SpawnableBlocks);
- boundingBox.getBlocks().forEach(c -> {
+ for (BlockPos c : boundingBox.getBlocks()) {
int x = c.getX();
int y = c.getY();
int z = c.getZ();
OffsetBox offsetBox = new OffsetBox(x, y, z, x + 1, y, z + 1);
renderCuboid(matrixStack, offsetBox, color, false, 30);
- });
+ }
}
}