return addPoint(point.getX(), point.getY(), point.getZ());
}
+ public Renderer addPoints(OffsetPoint[] points) {
+ Renderer renderer = this;
+ for (OffsetPoint point : points) {
+ renderer = renderer.addPoint(point);
+ }
+ return renderer;
+ }
+
Renderer addPoint(double x, double y, double z) {
pos(x, y, z);
color();