import com.irtimaled.bbor.client.config.ConfigManager;
import com.mojang.blaze3d.platform.GlStateManager;
-import net.minecraft.client.Minecraft;
+import net.minecraft.client.MinecraftClient;
import org.lwjgl.opengl.GL11;
public class RenderHelper {
enableDepthTest();
if (ConfigManager.alwaysVisible.get()) {
- GlStateManager.clear(GL11.GL_DEPTH_BUFFER_BIT, Minecraft.IS_RUNNING_ON_MAC);
+ GlStateManager.clear(GL11.GL_DEPTH_BUFFER_BIT, MinecraftClient.IS_SYSTEM_MAC);
}
}