renderLine(matrixStack, topCorner1, topCorner2, color);
OffsetPoint bottomCorner2 = topCorner2.offset(0, 1, 0);
- renderCuboid(matrixStack, new OffsetBox(topCorner1, bottomCorner2), color, true);
+ renderCuboid(matrixStack, new OffsetBox(topCorner1, bottomCorner2), color, true, 30);
OffsetPoint bottomCorner1 = topCorner1.offset(0, 1, 0);
renderLine(matrixStack, bottomCorner1, bottomCorner2, color);
}