Coords minCoords = new Coords(spawnX - 10, 0, spawnZ - 10);
Coords maxCoords = new Coords(spawnX + 10, 0, spawnZ + 10);
- return BoundingBoxWorldSpawn.from(minCoords, maxCoords, BoundingBoxType.WorldSpawn);
+ return new BoundingBoxWorldSpawn(minCoords, maxCoords, BoundingBoxType.WorldSpawn);
}
private static BoundingBoxWorldSpawn buildSpawnChunksBoundingBox(int spawnX, int spawnZ, int size, BoundingBoxType type) {
midZ -= CHUNK_SIZE;
}
Coords minCoords = new Coords(midX - midOffset, 0, midZ - midOffset);
- return BoundingBoxWorldSpawn.from(minCoords, maxCoords, type);
+ return new BoundingBoxWorldSpawn(minCoords, maxCoords, type);
}
@Override