Coords playerCoords = Player.getCoords();
Integer renderDistance = ConfigManager.biomeBordersRenderDistance.get();
Boolean renderAllTransitions = !ConfigManager.renderOnlyCurrentBiome.get();
- Integer maxY = (int)Player.getMaxY(ConfigManager.biomeBordersMaxY.get());
+ Integer maxY = (int) Player.getMaxY(ConfigManager.biomeBordersMaxY.get());
if (!playerCoords.equals(lastPlayerCoords) ||
!renderDistance.equals(lastRenderDistance) ||
renderAllTransitions != lastRenderAllTransitions ||