import com.irtimaled.bbor.common.models.Coords;
public class BoundingBoxWorldSpawn extends BoundingBoxCuboid {
- private static final AbstractRenderer<BoundingBoxWorldSpawn> RENDERER = ClientRenderer.registerRenderer(BoundingBoxWorldSpawn.class, new WorldSpawnRenderer());
+ private static final AbstractRenderer<BoundingBoxWorldSpawn> RENDERER = ClientRenderer.registerRenderer(BoundingBoxWorldSpawn.class, () -> new WorldSpawnRenderer());
public BoundingBoxWorldSpawn(Coords minCoords, Coords maxCoords, BoundingBoxType type) {
super(minCoords, maxCoords, type);