import com.irtimaled.bbor.client.models.BoundingBoxSpawningSphere;
import com.irtimaled.bbor.common.models.Coords;
import com.irtimaled.bbor.common.models.Point;
-import net.minecraft.block.state.IBlockState;
+import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
if (SpawnableBlocksHelper.isBiomeHostileSpawnProof(world, new BlockPos(x, 1, z))) continue;
- IBlockState upperBlockState = world.getBlockState(new BlockPos(x, minY - 1, z));
+ BlockState upperBlockState = world.getBlockState(new BlockPos(x, minY - 1, z));
for (int y = minY; y < maxY; y++) {
- IBlockState spawnBlockState = upperBlockState;
+ BlockState spawnBlockState = upperBlockState;
BlockPos pos = new BlockPos(x, y, z);
upperBlockState = world.getBlockState(pos);
distance = center.getDistance(new Point(closestX, y, closestZ));